manuel5975p / WGVKLinks
A self-contained high-performance WebGPU implementation on Vulkan
☆93Updated last week
Alternatives and similar repositories for WGVK
Users that are interested in WGVK are comparing it to the libraries listed below
Sorting:
- All in one Dear ImGui source distro for C++, C and Zig.☆73Updated last week
- An extension for the SDL2 library for using WebGPU native.☆51Updated 7 months ago
- ☆76Updated 2 years ago
- Single file Vulkan API loader.☆176Updated 3 weeks ago
- An extension for the GLFW library for using WebGPU native.☆96Updated 6 months ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- A script that generates a single-header & single-header+single-source version of GLFW☆51Updated 3 years ago
- An extension for the SDL3 library for using WebGPU native.☆44Updated 7 months ago
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆71Updated 3 months ago
- Nimble bidirectional text stack for UIs☆329Updated last week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆74Updated 3 months ago
- Single-Header CPU graphics library☆67Updated 8 months ago
- JoltPhysics C interface☆153Updated 3 weeks ago
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆144Updated last year
- Simple-to-use single header modular font rendering library written in C.☆51Updated 2 months ago
- Minimal zig project to get bgfx running with sdl2☆18Updated 5 years ago
- An abstraction layer for graphics APIs.☆212Updated 2 weeks ago
- Command line tools for use with sokol headers☆312Updated 3 weeks ago
- Physically based rendering (PBR) for raylib☆119Updated 3 years ago
- Software Implementation of OpenGL 3.3 spec☆24Updated 2 years ago
- Mostly self-contained game/engine☆51Updated last year
- This project is an emscripten port of GLFW written in C++ for the web/webassembly platform #wasm☆128Updated 2 months ago
- NZSL (Nazara Shading Language) repository - A shader language inspired by Rust and C++ which compiles to GLSL or SPIRV (without any addit…☆87Updated 2 weeks ago
- Headers Only C++11 Geometry Tessellation library for Vector Graphics, that can run on any computer with or without FPU. No standard libr…☆102Updated 5 months ago
- A simple-to-use modular, cross-platform graphics library. It combines the freedom of lower-level graphics libraries with modern C techniq…☆179Updated 3 weeks ago
- ☆37Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆50Updated last week
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆80Updated 11 months ago
- Single header "no-allocation" KTX/DDS file reader☆126Updated last month
- ☆35Updated 2 years ago