Vincent-Therrien / gpu-arena
Compare and test GPU programming frameworks
☆115Updated 3 weeks ago
Alternatives and similar repositories for gpu-arena
Users that are interested in gpu-arena are comparing it to the libraries listed below
Sorting:
- Physically based path tracer made in Vulkan.☆158Updated 3 months ago
- A light-weight header only Entity Component system for C++☆86Updated 3 weeks ago
- Elias Daler's Bikeshed Renderer (Vulkan renderer/game engine)☆501Updated 5 months ago
- a simple galaxy renderer with Vulkan☆129Updated 6 months ago
- A good-scheuled C implementation of vulkan-tutorial.com☆70Updated last year
- A small chaotic vampire-survivors inspired game written in C and raylib☆151Updated 2 months ago
- A comprehensive list of custom game engines☆159Updated 2 months ago
- A bare metal raycaster, boots from a floppy image☆132Updated 8 months ago
- A recreation of Winston's shield effect from Overwatch using OpenGL☆53Updated 10 months ago
- ☆140Updated 4 months ago
- ☆368Updated 5 months ago
- Simultaneous LOD Generation and Rendering for Point Clouds☆491Updated 8 months ago
- A software raytracing engine written in WebGPU☆336Updated 3 months ago
- Ray tracing on GPU systems☆204Updated 2 months ago
- Tiny Minecraft clone in C and GLSL using the new SDL3 GPU API☆138Updated last week
- Daxa is a convenient, simple and modern gpu abstraction built on vulkan☆435Updated last week
- The procedural generation voxel engine☆270Updated this week
- 3D-Graphics-Rendering-Cookbook, Second Edition☆387Updated this week
- Supplanting matrices with PGA in a forward 3D renderer.☆202Updated 9 months ago
- Better Vulkan Documentation starts here☆35Updated 6 months ago
- Clean and user-friendly extension for raylib that adds seamless audio and video streaming support via the FFmpeg libav* libraries. It ena…☆74Updated last week
- Ray tracer using no GPU acceleration to see how far we can push the limits☆17Updated 8 months ago
- Example collection for the SDL_GPU API☆289Updated last month
- A snapshot of our vulkan backend code☆286Updated 5 months ago
- A graphics engine in C with the Vulkan API for experience☆35Updated 2 months ago
- Heightmap rendering using gl_VertexID magic☆94Updated last year
- Khronos version of the Vulkan Tutorial as parts of the Vulkan documentation project☆51Updated 2 months ago
- Galaxy Engine is a fully interactive 2D gravity simulator. Play with tens or hundreds of thousands of particles in real time☆58Updated this week
- Research shading language IR☆242Updated this week
- Bookmarks in graphics, algorithms, low level programming, math, languages☆281Updated 4 months ago