Driema / euler-fluid-cpp
Euler fluid simulated with CPP and SFML
☆97Updated 7 months ago
Alternatives and similar repositories for euler-fluid-cpp:
Users that are interested in euler-fluid-cpp are comparing it to the libraries listed below
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆188Updated last year
- ☆97Updated 10 months ago
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆106Updated 2 years ago
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆43Updated 2 months ago
- A flexible and fast matrix, transform and geometry library.☆131Updated 6 months ago
- A C++20 2D oriented game engine☆89Updated last year
- C++ 2D geometry library, handles points, lines, polylines, planar transformations (and other primitives), using homogeneous coordinates. …☆124Updated 3 weeks ago
- ☄️ A very basic 2D physics engine written in C++. Rigid body dynamics, soft body dynamics (mass-spring model) and collision detection.☆32Updated 6 years ago
- CMake based C++ Project template with support for glfw, glad, imgui, spdlog, tracy, stb-image and cgltf☆67Updated 10 months ago
- Ray tracer using no GPU acceleration to see how far we can push the limits☆16Updated 7 months ago
- Procedural terrain generator with tessellation | C++ OpenGL 4.1☆123Updated 4 years ago
- Fluid Simulation on CPU and GPU in C++ with OpenGL☆54Updated 7 years ago
- A simple 2D physics engine.☆69Updated 11 months ago
- ConstExpr RayTracer☆45Updated 3 years ago
- A hacky implementation, using bleeding edge features, of the STL☆41Updated 2 years ago
- mathiu : a simple computer algebra system in C++.☆79Updated 3 years ago
- ☆61Updated last year
- GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper☆101Updated 2 years ago
- FV based Navier-Stokes / Transport Equation / Conservation Law Solver for Procedural World Simulation. Designed for CFD learning purposes…☆24Updated 4 years ago
- CMake project for GLFW, Glad, ImGui and glm☆52Updated last month
- C++ template metaprogram driven tensor math library☆85Updated 7 months ago
- A performance-portable geodesic ray tracing library.☆25Updated 2 years ago
- The ultimate mesh handling library☆56Updated 3 months ago
- Library for rapid prototyping of native WebGPU Apps in C++ using Dawn☆44Updated 4 months ago
- Simple 2D smoke system☆40Updated 3 years ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆77Updated 4 years ago
- Lightweight physic engine designed for massive and fast simulations☆147Updated 3 years ago
- Dynamic loading examples outside CppCon 2021☆16Updated 3 years ago
- C++/OpenGL 4.6 voxel game engine.☆108Updated 3 months ago
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆281Updated 2 months ago