Driema / euler-fluid-cppLinks
Euler fluid simulated with CPP and SFML
☆100Updated last year
Alternatives and similar repositories for euler-fluid-cpp
Users that are interested in euler-fluid-cpp are comparing it to the libraries listed below
Sorting:
- A flexible and fast matrix, transform and geometry library.☆130Updated 7 months ago
- Procedural terrain generator with tessellation | C++ OpenGL 4.1☆129Updated 5 years ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆209Updated last month
- A C++20 2D oriented game engine☆89Updated 2 years ago
- A performance-portable geodesic ray tracing library.☆25Updated last week
- Lightweight physic engine designed for massive and fast simulations☆152Updated 4 years ago
- ☆101Updated last year
- A hacky implementation, using bleeding edge features, of the STL☆41Updated 3 years ago
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆294Updated last year
- C++ template metaprogram driven tensor math library☆90Updated last week
- Linear algebra library with vector swizzling, intersection tests and useful functions for games and graphics dev.☆106Updated 3 months ago
- ConstExpr RayTracer☆46Updated 4 years ago
- C++ 2D geometry library, handles points, lines, polylines, planar transformations (and other primitives), using homogeneous coordinates. …☆137Updated 2 months ago
- Minimalist real-time 3D particles simulator (Boids, Fluids, Clouds) based on OpenGL/OpenCL frameworks☆45Updated last year
- A highly optimised C++ library for mathematical applications and neural networks.☆178Updated 5 months ago
- A Hello World example using CMake and MSVC☆27Updated 5 years ago
- A simple 2D physics engine.☆70Updated last year
- mathiu : a simple computer algebra system in C++.☆80Updated 4 years ago
- ☆63Updated 2 years ago
- ☆129Updated last year
- 2D game engine and editor written in modern C++ and Vulkan☆67Updated last year
- C++23 Game Engine☆33Updated 6 months ago
- C++ fluid simulation solver implemented from scratch !☆46Updated 11 months ago
- ☄️ A very basic 2D physics engine written in C++. Rigid body dynamics, soft body dynamics (mass-spring model) and collision detection.☆33Updated 7 years ago
- CPU Based Rasterizer Engine☆196Updated 4 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆242Updated 2 years ago
- Open Source Ray Tracing Library☆129Updated 8 months ago
- Path tracing, done three ways☆199Updated 4 years ago
- Fluid Simulation on CPU and GPU in C++ with OpenGL☆58Updated 8 years ago
- Open-Source C++ bindings for glfw (www.glfw.org) in the style of Vulkan-Hpp☆75Updated 6 months ago