pdo400 / smooth.foundations
Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.
☆115Updated 10 years ago
Related projects: ⓘ
- ☆64Updated this week
- Mostly static utility classes that are used across multiple projects. This seems like a better place for them than in Gists.☆132Updated 6 years ago
- Iterator Library for C# and Unity☆175Updated 3 years ago
- Factory for object creation and dependency injection. Works with normal C# apps or under Unity3d☆66Updated 6 years ago
- Unity extension that enables expression evaluation at runtime to facilitate testing and debugging.☆95Updated 4 years ago
- ⛔️ [DEPRECATED] Console for Unity Debugging and Logging Remotely☆167Updated 6 years ago
- A simple, easy to implement, editor-driven signal/event system for Unity.☆109Updated 10 years ago
- Unity graph editor extension.☆138Updated 8 years ago
- ☆179Updated this week
- Developer Console for Unity3D☆101Updated 9 years ago
- An easy to use API that allows you to manipulate files inside of Unity without the headache of using AssetDatabase.☆69Updated 7 years ago
- A node based graph editor for Unity3D☆160Updated 2 years ago
- Simpler dependency injection for Unity3D☆101Updated 7 years ago
- A library to traverse and query the Unity scene to find particular objects, uses something similar to CSS selectors to identify game obje…☆85Updated 7 years ago
- Full Inspector supercharges Unity's inspector☆111Updated 5 years ago
- Various editor/GUI tools for Unity3D☆97Updated 7 years ago
- ☆48Updated 8 years ago
- ☆47Updated 8 years ago
- A simple yet powerful set of functions for creating smooth motion, tweens, and bouncy effects. Bring your objects to life with just a sin…☆93Updated 6 years ago
- ☆130Updated this week
- ☆57Updated this week
- Rebuild of Unity3D upcoming Entity Component System !OUT OF DEVELOPMENT!☆162Updated 6 years ago
- ☆128Updated this week
- Random library in C# for Unity3D☆156Updated 12 years ago
- Attribute used to support workflows in Unity that rely heavily on object references.☆113Updated 3 years ago
- Generic Network System for Unity Entity Component System. Primary developed for Photon. But can be any Networksolution☆101Updated 5 years ago
- Twisted Oak Unity Utilities☆51Updated 9 years ago
- A set of utils and extensions for making unity development easier☆102Updated 2 years ago
- A collection of extensions, systems and jobs for Unity ECS.☆125Updated 5 years ago
- A simple lil demo showing a jobified physics system☆222Updated 4 years ago