icculus / mojoshader
Use Direct3D shaders with other 3D rendering APIs.
☆168Updated 2 months ago
Alternatives and similar repositories for mojoshader:
Users that are interested in mojoshader are comparing it to the libraries listed below
- An SDL2-based implementation of OpenAL in a single C file.☆171Updated 4 months ago
- Shader translation library for SDL's GPU API.☆210Updated this week
- Small header-only C library to decompress any BC compressed image☆160Updated 6 months ago
- An abstraction layer for graphics APIs.☆206Updated this week
- tiny_csg is a C++ library that generates meshes from brush-based level data and supports incremental updates (real-time CSG). It is inten…☆131Updated last year
- FNA3D - 3D Graphics Library for FNA☆304Updated this week
- Signed Distance Field Font Generator and Runtime Utility☆74Updated last month
- A D3D12-based rendering engine☆57Updated 4 years ago
- Modified version of Sony's open sourced vector and matrix math library.☆293Updated last year
- API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.☆161Updated this week
- A renderer for ioquake3 that uses bgfx.☆204Updated 3 years ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆307Updated last year
- LightweightVK is a deeply refactored bindless-only fork of https://github.com/facebook/igl. It provides a lean cross-platform graphics AP…☆269Updated this week
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆54Updated last month
- Single file Vulkan API loader.☆170Updated last month
- Asset Cooker is a build system aimed at game assets, for custom engines. It's FAST! It leverages Windows' USN journals to robustly track …☆335Updated last week
- An experimental game engine.☆170Updated last month
- Minimal bgfx "hello world" example☆199Updated 3 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆121Updated 6 years ago
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 5 months ago
- 3D Game Engine☆182Updated 6 months ago
- Pure C multi-channel signed distance field generator☆4Updated 3 years ago
- A mirror of the publicly available Our Machinery Blog Posts from archive.org. Archived for posterity as a public service. Removed by requ…☆221Updated 2 years ago
- Modular extensible low-level render interface (RHI) with higher level extensions☆261Updated this week
- Yet another multiplatform C++ framework to make games☆74Updated this week
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆218Updated 2 years ago
- Froggy OpenGL Engoodener☆143Updated last week
- TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C…☆179Updated 2 months ago
- Minimal GPU video decoding sample for Vulkan and DX12☆40Updated this week
- Texture compression library and tool.☆78Updated 2 months ago