☆18Oct 26, 2023Updated 2 years ago
Alternatives and similar repositories for lightspeed
Users that are interested in lightspeed are comparing it to the libraries listed below
Sorting:
- [CVPR 2023] Fast and Light Neural Radiance Fields using a Shared Feature Grid☆16May 31, 2023Updated 2 years ago
- ☆10May 17, 2024Updated last year
- The real-time viewer and offline renderer for the HPG'24 paper "Frustum Volume Caching for Accelerated NeRF Rendering"☆36Sep 12, 2024Updated last year
- This repository is home to the code for the paper DirectVoxGO++: Fast Neural Radiance Fields for Object Reconstruction☆23Jun 12, 2023Updated 2 years ago
- Ref-DVGO: Reflection-Aware Direct Voxel Grid Optimization for an Improved Quality-Efficiency Trade-Off in Reflective Scene Reconstruction…☆16Oct 6, 2025Updated 5 months ago
- Official implementation of "PAPR in Motion: Seamless Point-level 3D Scene Interpolation"☆13Nov 6, 2024Updated last year
- ☆12Jun 14, 2024Updated last year
- Re-ReND: Real-time Rendering of NeRFs across Devices☆41Nov 27, 2023Updated 2 years ago
- Official Implementation for paper Synthesizing Light Field Video from Monocular Video☆10Jul 15, 2022Updated 3 years ago
- [SIGGRAPH Asia 2023] ReShader: View-Dependent Highlights for Single Image View-Synthesis☆17Mar 9, 2024Updated 2 years ago
- ☆15Apr 29, 2025Updated 10 months ago
- ☆28Dec 5, 2023Updated 2 years ago
- [Information Sciences] Official implementation of "VeGaS: Video Gaussian Splatting"☆76Jan 19, 2026Updated 2 months ago
- PlenVDB: Memery Efficient VDB-Based Radiance Fields for Fast Training and Rendering (CVPR2023)☆82May 29, 2023Updated 2 years ago
- ☆18Sep 24, 2023Updated 2 years ago
- ICCV2023, NeRDF: Efficient View Synthesis with Neural Radiance Distribution Field☆23Dec 4, 2023Updated 2 years ago
- ☆10Jan 29, 2024Updated 2 years ago
- Official Implementation of the Paper "CLIP-Head: Text-Guided Generation of Textured Neural Parametric 3D Head Models"☆21Nov 23, 2023Updated 2 years ago
- Disparity estimation for 4D Light Fields☆14Aug 6, 2023Updated 2 years ago
- ☆29Aug 17, 2025Updated 7 months ago
- Fully Fused Differentiable Bilateral Grid☆35Mar 6, 2026Updated 2 weeks ago
- ☆30Jan 24, 2024Updated 2 years ago
- ☆35Feb 9, 2026Updated last month
- Unofficial implementation of Tensorial Radiance Fields (Chen & Xu ‘22)☆38Feb 17, 2026Updated last month
- [CVPR 2023] Real-Time Neural Light Field on Mobile Devices☆197Nov 3, 2023Updated 2 years ago
- [NeurIPS 2023] Mip-Grid: Anti-aliased Grid Representation for Neural Radiance Fields☆20Dec 12, 2023Updated 2 years ago
- The Land-Diffuser is a novel application of the Denoising Diffusion Probabilistic Model (DDPM) in the realm of 3D Talking Head generation…☆13Dec 23, 2023Updated 2 years ago
- 🪜 [AAAI 2026, Oral] Pytorch implementation of 'PCGS: Progressive Compression of 3D Gaussian Splatting'☆45Jan 23, 2026Updated last month
- Open source dode for paper Preserving Relative Localization of FoV-Limited Drone Swarm via Active Mutual Observation☆23Nov 18, 2024Updated last year
- Extension to `F.grid_sample` that allows using batch index per grid point.☆19Jun 27, 2023Updated 2 years ago
- ☆15May 10, 2023Updated 2 years ago
- [arXiv 2026] Official PyTorch Repository for "Coarse-Guided Visual Generation via Weighted h-Transform Sampling"☆38Mar 16, 2026Updated last week
- Code Releasement for 'Generative Object Insertion in Gaussian Splatting with a Multi-View Diffusion Model'☆17Apr 26, 2025Updated 10 months ago
- ☆12Jan 24, 2025Updated last year
- ☆40Mar 19, 2024Updated 2 years ago
- An integrated application that combines Gaussian Splatting and Structure from Motion (SfM) into a single workflow.☆18Aug 3, 2025Updated 7 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆144Feb 10, 2026Updated last month
- HWFI: Hybrid Warping Fusion for Video Frame Interpolation. IJCV 2022☆11Sep 7, 2022Updated 3 years ago
- C++ OpenGL implementation for the viewer of SNeRG (or Baking NeRF)☆15Mar 21, 2023Updated 3 years ago