hizzlehoff / FaceCapImportersLinks
FaceCap iOS capture data text format import scripts (Maya/Blender/etc).
☆15Updated 5 years ago
Alternatives and similar repositories for FaceCapImporters
Users that are interested in FaceCapImporters are comparing it to the libraries listed below
Sorting:
- Importer script for BVH☆74Updated 2 years ago
- A UE5 plugin for improving the Metahuman ARKit face tracking.☆94Updated last year
- Scripts and plugins for Autodesk MotionBuilder☆114Updated 6 months ago
- Plugin for Maya that send data to Unreal Engine☆106Updated last year
- LiveLink Source for receiving JSON over sockets.☆104Updated 5 years ago
- Plug-in for importing .csv mocap data recorded with the Live Link Face App.☆22Updated 3 years ago
- Convert a video file to animated humanIK skeletons for Maya.☆173Updated 2 years ago
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆77Updated 2 months ago
- Transfer your blend shapes between meshes with the same topology.☆148Updated 2 years ago
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆169Updated last year
- Plugin for MotionBuilder that send data to Unreal Engine☆162Updated 2 weeks ago
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆124Updated 6 years ago
- Otio exporter plugin for the movie render queue☆22Updated last year
- Composure X : Unreal Engine Realtime Compositing Workflow☆56Updated 3 years ago
- Project page for End-to-end Recovery of Human Shape and Pose☆9Updated 7 years ago
- bvhacker is the notepad equivalent for bvh animation files. Please see http://bvhacker.com for more details☆188Updated 5 years ago
- LiveLink Source for receiving JSON over sockets.☆33Updated 5 years ago
- UE5 plugin and sample project to receive data from MocapForAll☆37Updated 3 years ago
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆158Updated last year
- MotionBuilder Extensions Pack☆40Updated 9 months ago
- Pose Asset with visemes for Epic's MetaHuman face skeleton☆51Updated 3 years ago
- LiveLink Plugin for Houdini and Unreal Engine☆83Updated 3 years ago
- Basic face poses for ArKit face capture. Made with default Parameter settings. Saved as Daz Pose Preset.☆18Updated 4 years ago
- Unreal Engine 4 package that adds wrinkles on your character's face during the animation.☆31Updated 4 years ago
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆121Updated 3 years ago
- A simple-to-use wrapper for Autodesk Python FBX SDK.☆46Updated 9 years ago
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆52Updated 3 years ago
- ☆50Updated 2 weeks ago
- A plugin created for Maya for the transfer of motion capture data onto 3D facial models using RBF algorithms☆39Updated 6 years ago
- A plugin for maya tracking a face using markers and animating a 3D face-mesh based on marker positions. A C++ program using OpenCV will f…☆65Updated 6 years ago