Neill3d / OpenMoBuLinks
Scripts and plugins for Autodesk MotionBuilder
☆118Updated this week
Alternatives and similar repositories for OpenMoBu
Users that are interested in OpenMoBu are comparing it to the libraries listed below
Sorting:
- A library of functions for common tasks in Autodesk Motionbuilder.☆106Updated last year
- MotionBuilder Extensions Pack☆41Updated last year
- Animation retargeting tool for Autodesk Maya. Retargets mocap to a custom rig with a few clicks.☆126Updated last year
- A simple visual front end to the Maya UE4 RBF plugin delivered with MetaHumans☆158Updated 2 years ago
- Visual Studio Code extension with features to assist when writing python code for Autodesk MotionBuilder☆37Updated 3 weeks ago
- Importer script for BVH☆74Updated 2 years ago
- Transfer your blend shapes between meshes with the same topology.☆152Updated 3 years ago
- ☆182Updated 5 years ago
- Keyframe Reduction for Maya using least-squares method.☆103Updated 5 years ago
- Machine Learning system and deformer for character deformations☆138Updated 3 years ago
- Plugin for Maya that send data to Unreal Engine☆106Updated last year
- DemBones python bindings for use in Maya.☆100Updated 2 years ago
- Procedural rigging tool for Maya☆74Updated 2 years ago
- Various small tools for Maya☆119Updated 2 years ago
- An implementation of Skinning Decomposition with Similarity Transformations (I3D2018)☆121Updated 3 years ago
- Advanced skin cluster weights smoothing tool for Autodesk Maya☆172Updated 6 months ago
- Pose-based driver node for Autodesk Maya (RBF and vector angle).☆114Updated 6 months ago
- Various maya tools that I write for my personal projects.☆272Updated 5 years ago
- An implementation of components of the IK Rig as described by Alexander Bereznyak☆125Updated 6 years ago
- A python script to modify the metahuman rig into a new one for Maya. (deprecated)☆81Updated this week
- Delta-Mush to skin script for Maya☆60Updated 8 years ago
- Real-time physics for Maya☆157Updated 2 years ago
- Unreal Engine Gear☆70Updated last week
- A series of python scripts to modify the metahuman rig into a new one for Maya.☆54Updated 4 years ago
- Plug-in for importing .csv mocap data recorded with the Live Link Face App.☆22Updated 3 years ago
- Skin export / import tools for Autodesk Maya☆200Updated 4 months ago
- Extracts/Transfers Metahuman Facial from exported FBX onto Maya face control board☆173Updated last year
- Maya 2016 plug-in of "Smooth Skinning Decomposition with Rigid Bones"☆87Updated 6 years ago
- Plugin for MotionBuilder that send data to Unreal Engine☆164Updated 4 months ago
- The Simplex Blendshape UI from Blur Studio☆128Updated 2 months ago