hirotong / ReNeuS
☆21Updated last year
Alternatives and similar repositories for ReNeuS:
Users that are interested in ReNeuS are comparing it to the libraries listed below
- Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)☆61Updated last year
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year
- ☆113Updated last year
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆51Updated 9 months ago
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆68Updated last year
- [CVPR'2023]: Towards Better Gradient Consistency for Neural Signed Distance Functions via Level Set Alignment☆50Updated last year
- RaNeuS☆77Updated 6 months ago
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆48Updated 2 years ago
- Neural implicit surface modelling. Fast, efficient implementation of NeuS with Instant-NGP's hash grid encoding, and CUDA-accelerated com…☆58Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆89Updated last year
- The code for "NeUDF: Leaning Neural Unsigned Distance Fields with Volume Rendering (CVPR 2023)"☆158Updated last year
- [AAAI'24] NeuSurf: On-Surface Priors for Neural Surface Reconstruction from Sparse Input Views☆67Updated last month
- [CVPR 2023 Highlight] Frequency-Modulated Point Cloud Rendering with Easy Editing.☆54Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆31Updated 6 months ago
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated last year
- Official code of AAAI'23 paper: Boosting Point Clouds Rendering via Radiance Mapping written in PyTorch☆30Updated last year
- Make 2DGS Great Again!☆41Updated 3 months ago
- Official code of VolRecon (CVPR 2023)☆141Updated 9 months ago
- ☆21Updated last year
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆35Updated 10 months ago
- [CVPR 2023] Multi-View Azimuth Stereo via Tangent Space Consistency☆47Updated last year
- NeuS adapted to use multires hash encoding☆62Updated 2 years ago
- [ICCV'2023]: Learning a More Continuous Zero Level Set in Unsigned Distance Fields through Level Set Projection☆47Updated last year
- [NeurIPS'2024] Neural Signed Distance Function Inference through Splatting 3D Gaussians Pulled on Zero-Level Set☆124Updated 2 months ago
- Official implementation of NeurIPS 2024 paper: "FreeSplat: Generalizable 3D Gaussian Splatting Towards Free-View Synthesis of Indoor Scen…☆85Updated 3 months ago
- [NeurIPS 2024] Official implementation of "RobIR: Robust Inverse Rendering for High-Illumination Scenes"☆75Updated 3 months ago
- [ECCV 2024 Oral] Code for RPBG: Towards Robust Neural Point-based Graphics in the Wild.☆44Updated 5 months ago
- NeRRF: 3D Reconstruction and View Synthesis for Transparent and Specular Objects with Neural Refractive-Reflective Fields☆42Updated 8 months ago
- Coordinates are not lonely - Codebook Prior Helps Implicit Neural 3D Representations☆54Updated 2 years ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆75Updated 6 months ago