JiaxiongQ / NeuS-HSR
Looking Through the Glass: Neural Surface Reconstruction Against High Specular Reflections (CVPR 2023)
☆61Updated last year
Alternatives and similar repositories for NeuS-HSR:
Users that are interested in NeuS-HSR are comparing it to the libraries listed below
- Codes for: "SPIDR: SDF-based Neural Point Fields for Illumination and Deformation"☆75Updated last year
- ConsistentNeRF Enhances Neural Radiance Fields with 3D Consistency for Sparse View Synthesis☆72Updated last year
- NeuDA: Neural Deformable Anchor for High-Fidelity Implicit Surface Reconstruction (CVPR 2023)☆89Updated last year
- This is the code for "NeRF-DS: Neural Radiance Fields for Dynamic Specular Objects".☆55Updated last year
- Render COLMAP reconstructed Model with Pytorch3D☆36Updated last year
- Recovering Fine Details for Neural Implicit Surface Reconstruction (WACV2023)☆49Updated 2 years ago
- RaNeuS☆76Updated 7 months ago
- (CVPR 2023) Hybrid Neural Rendering for Large-Scale Scenes with Motion Blur☆64Updated last year
- official implementation of "HelixSurf: A Robust and Efficient Neural Implicit Surface Learning of Indoor Scenes with Iterative Intertwine…☆92Updated last year
- NPBG++: Accelerating Neural Point-Based Graphics☆86Updated 2 years ago
- Official code for View Synthesis with Sculpted Neural Points☆83Updated last year
- Official code release accompanying the paper - "ViP-NeRF: Visibility Prior for Sparse Input Neural Radiance Fields"☆69Updated last year
- Repository for the Objects With Lighting Dataset☆51Updated last month
- Script for generating customized data for indoor scene inverse rendering (e.g. FIPT, FVP, Li22, MonoSDF)☆36Updated 11 months ago
- SiNeRF: Sinusoidal Neural Radiance Fields for Joint Pose Estimation and Scene Reconstruction☆31Updated 8 months ago
- NeuS adapted to use multires hash encoding☆61Updated 2 years ago
- ☆34Updated last year
- ☆113Updated last year
- ☆75Updated last year
- Coordinates are not lonely - Codebook Prior Helps Implicit Neural 3D Representations☆54Updated 2 years ago
- This code is a non-official 2DGS implementation including forward and backward process of 2DGS with cuda.☆52Updated 10 months ago
- CVPR 2022: https://caoang327.github.io/FWD/☆72Updated 11 months ago
- Official implementation of "S-VolSDF: Sparse Multi-View Stereo Regularization of Neural Implicit Surfaces" (ICCV 2023)☆30Updated last year
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆33Updated 7 months ago
- repo for paper NeLF-Pro: Neural Light Field Probes☆77Updated 7 months ago
- Dynamic Point Fields: Towards Efficient and Scalable Dynamic Surface Representations (ICCV 2023)☆79Updated 10 months ago
- MipNeRF-360 implementation in PyTorch, without the mipmap (anti-aliasing) part.☆25Updated last year
- Official code of AAAI'23 paper: Boosting Point Clouds Rendering via Radiance Mapping written in PyTorch☆30Updated last year
- [Sigasia 2023 TOG]Diffusion Posterior Illumination for Ambiguity-aware Inverse Rendering☆56Updated 5 months ago
- [Just 4 Fun] Deformable-GS with less storage, 150+FPS, and sota quality.☆34Updated 9 months ago