hbf / miniballLinks
Fast computation of the smallest enclosing ball of a point set, in low or moderately high dimensions.
☆148Updated last month
Alternatives and similar repositories for miniball
Users that are interested in miniball are comparing it to the libraries listed below
Sorting:
- Implementation of the bounding mesh and bounding convex decomposition algorithms for single-sided mesh approximation☆347Updated 4 years ago
- Dynamic AABB trees in C++ with support for periodic systems.☆335Updated 4 years ago
- Robust geometric predicates☆63Updated last year
- Benchmark of various spatial data structures for collision detection.☆129Updated 7 years ago
- Fast singular value decomposition, diagonalization, QR decomposition of 3x3 matrices.☆161Updated 4 years ago
- Out-Of-Core Construction of Sparse Voxel Octrees - reference implementation☆287Updated 2 years ago
- 2D Delaunay triangulation (dela) - super stable (bella!)☆245Updated last year
- SOLID - Software Library for Interference Detection☆100Updated 2 years ago
- Digital Geometry Tools and Algorithm Library☆394Updated 2 weeks ago
- This is a mirror of the latest stable version of Triangle.☆152Updated 7 months ago
- Geometric Algebra Library☆103Updated 5 years ago
- A procedural geometry generation library for C++11☆235Updated 2 years ago
- C++ header-only library with methods to efficiently encode/decode Morton codes in/from 2D/3D coordinates☆640Updated 2 years ago
- Mesh Decimation Tool☆97Updated 10 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 13 years ago
- A nano spline library in modern C++.☆128Updated last year
- Code for fast approximate generalized winding number (solid angle) computation for triangle soups☆143Updated 4 years ago
- Library of cubic spline utilities☆329Updated 3 weeks ago
- Poisson disk points generator in C++ in a single file☆189Updated last month
- Header-only single-class implementation of Quickhull algorithm for convex hulls finding in arbitrary dimension (>1) space.☆76Updated 3 years ago
- fluids v.3☆181Updated last year
- Header only 3d quickhull in c99☆294Updated 8 years ago
- GPU SPH fluids v3 from http://fluids3.com by Rama Hoetzlein☆104Updated 4 years ago
- OpenGP☆81Updated 3 years ago
- Dual Contoruing implemented in C++☆99Updated 6 years ago
- Wykobi C++ Computational Geometry Library https://www.wykobi.com☆182Updated last year
- Carve is a fast, robust constructive solid geometry library. (fork from https://code.google.com/p/carve/)☆120Updated 11 years ago
- A Robust Geometry Processing Library☆286Updated this week
- Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson☆179Updated 6 years ago
- A collection of shaders to draw color maps.☆446Updated 7 months ago