nomnomab / EcsLiteDebugger
Provides a hierarchy and inspector window to view world entities, and mutate components.
☆10Updated 2 years ago
Alternatives and similar repositories for EcsLiteDebugger:
Users that are interested in EcsLiteDebugger are comparing it to the libraries listed below
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- This allows for you to bulk rename both project and scene objects with regex filtering.☆11Updated 2 years ago
- Entity command buffer for Leopotam EcsLite framework☆12Updated 2 years ago
- Draw data chart in Unity Editor, useful for debugging.☆31Updated 7 months ago
- Just some easy gizmos to draw ui rulers to help implement ui☆22Updated last year
- Custom Unity UI solution by Gentlymad Studios.☆17Updated last week
- Unity integration for RomanZhu's C# 48.16 fixed point library. https://github.com/RomanZhu/FixedPoint-Sharp☆20Updated 3 years ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- This is Unity plugins that will include new menu for fast build Android with keystore.☆15Updated 2 years ago
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆19Updated 2 years ago
- ☆28Updated last year
- Code + examples for Refactoring Data stored in Unity Prefabs, Scenes and other Assets☆31Updated 6 months ago
- Utility class to get Unity built-in icon as property☆11Updated 2 years ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last week
- This tool allows you to create wind and flow forces to move rigid bodies, without having to combine multiple standard unity effectors☆29Updated 4 years ago
- Script for drawing sprite from Text Mesh Pro atlases in UGUI☆24Updated 3 months ago
- This assists in the creation of new local packages through automation of the package layout and package.json☆11Updated 3 years ago
- Turn-based tactical game with match-line mechanics. Created with LeoEcsLite.☆17Updated 2 years ago
- Simple Unity physics events emitter for Leopotam ECS lite framework.☆21Updated 2 years ago
- Lex is a high performance c # framework based on LeoEcsLite with a more user-friendly api☆26Updated last month
- Rule based SpriteAtlas Generator for Unity3D☆14Updated last year
- Sample multiplayer game with ME.ECS☆15Updated 2 years ago
- Displays glyphs (icons) of keyboard & mouse or controller buttons detected by Unity's InputSystem.☆22Updated last week
- ☆14Updated last year
- Playable integration for Unity Visual Scripting.☆25Updated 2 years ago
- This aims to improve the usability of the project window, such as adding copy/paste support.☆22Updated 3 years ago
- 💉 EasyJection is an easy-to-use Dependency Injection (DI) Framework for Unity Engine and beyond.☆21Updated last year
- Custom RectMask2D, that allow to disable Culling / Softness for better performance☆39Updated 2 years ago
- Reactive systems and other utilities for Unity DOTS.☆22Updated 2 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆18Updated 11 months ago