Naandoo / DesignPatternsExamplesLinks
A project constructed with the purpose of applying design patterns to examples within Unity, in a gamified context. The goal is to reinforce knowledge and use it as a readily accessible bridge for replicating these designs in my day-to-day life as a developer.
☆19Updated last year
Alternatives and similar repositories for DesignPatternsExamples
Users that are interested in DesignPatternsExamples are comparing it to the libraries listed below
Sorting:
- Easy-to-use versatile projectile shooting solution that takes both velocity and acceleration into consideration.☆28Updated last year
- Render thousands of coins with varying jumping and flipbook animation with only 1 batch drawcall☆20Updated 2 years ago
- Unity framework designed to streamline game development. It provides tools to manage game systems like events, localization, sound, and m…☆21Updated last week
- Showcase of Unity optimization techniques. Each demo includes a before & after.☆16Updated 9 months ago
- Simplified dependency Injection for Unity utilizing SourceGeneration making it as performant as possible.☆19Updated last month
- Unity editor plugin for a git integration with Unity projects☆23Updated last month
- Unity Graphics Draw API wrapper for both play and edit mode☆22Updated last year
- This package allows for you to have folder-specific asset importers.☆13Updated 3 years ago
- Draw data chart in Unity Editor, useful for debugging.☆32Updated last year
- Keep a history of all the builds you do.☆35Updated last year
- This is Unity plugins that will include new menu for fast build Android with keystore.☆15Updated 2 years ago
- Small package to help using Unity's custom player loop.☆11Updated last year
- Prefab instance pool that is configurable in the Inspector, supports any engine Object type and is available as a serializable C# class, …☆19Updated 6 months ago
- Public repository for Precomputed Culling. Contains documentation and Source of the API webpage. All Issues about Precomputed Culling sho…☆17Updated this week
- The Unity tool designed to locate missing script components.☆23Updated 7 months ago
- A Unity Plugin for synchronising internal assets with external files☆23Updated 2 years ago
- ⬜ Gradient Map post effect for Unity Urp☆25Updated 2 weeks ago
- A mix between Clash Royale, RTS (you can directly control units) and MOBA (lane minions)☆15Updated 2 years ago
- VGO is a 3D data format for Unity that can store Mesh, Texture, Material, Collider, Rigidbody, Cloth and Particle information.☆44Updated 7 months ago
- Work with ScriptableObjects in a similar manner to how you work with Components and GameObjects☆18Updated last year
- Unity ParticleSystem for built-in UI☆25Updated 2 years ago
- Quasi-Random Number Generator for C#☆22Updated 7 months ago
- ☆62Updated 8 months ago
- Simple and flexible full-body fps controller☆13Updated 4 months ago
- Asynchronous audio loading from remote or local destination. It has two layers of configurable cache system: RAM and Disk.☆41Updated 2 months ago
- A collection of general purpose utilities for use with Unity☆20Updated 5 years ago
- Unity Package containing an interactable shader, with a dynamic interactor count☆19Updated last year
- Fix Unity.☆17Updated last year
- ☆30Updated last year
- Show custom messages in Unity Editor.☆12Updated 7 months ago