Ericson2314 / Voxlap
Making Ken Silverman's "Voxlap" voxel graphics engine run on any platform with SDL.
☆102Updated 9 years ago
Alternatives and similar repositories for Voxlap:
Users that are interested in Voxlap are comparing it to the libraries listed below
- A straightforward and easy to use 3D software renderer for real-time retro graphics.☆61Updated 6 years ago
- SDL2 port of the Yeti 3D engine☆42Updated 2 years ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆63Updated 4 years ago
- Educational demo implementing a swept 2D character controller☆90Updated last year
- Open-source rewrite of the VOXLAP version of Ace of Spades.☆117Updated 3 years ago
- Little demo of platforming and sprite batching via tinyheaders and Cave Story art☆32Updated 4 years ago
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆78Updated 5 years ago
- Engine and game☆77Updated 8 years ago
- Tile based Voxel Engine written in Pascal/Assembly using Protected Real Mode in DOS☆24Updated 9 years ago
- System Shock (PowerMac version / Official GPL Release)☆73Updated 2 years ago
- Port of the Build game engine by Ken Silverman☆109Updated last week
- A small framework for making simple games.☆66Updated 5 years ago
- A library for creating Vulkan surfaces for SDL2 windows.☆51Updated 8 years ago
- Software renderer for DOS (mode 13h)☆142Updated 4 years ago
- 2D game engine for retro games, built entirely from single-file header libraries.☆149Updated 2 years ago
- Blackvoxel Video Game☆103Updated 9 months ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 3 months ago
- Tiny and free software license in 299 bytes.☆33Updated 4 years ago
- CUDA based Voxel Raycasting - Paper: Efficient, High-Quality, GPU-Based Visualization of Voxelized Surface Data☆40Updated 9 years ago
- Game engine using a mix of old and new technology☆15Updated 8 years ago
- Cage (Ain't a Game Engine) - write 2D games using plain C☆43Updated 5 years ago
- Pure C Minimal Graphics Framework (OpenGL)☆59Updated 6 years ago
- Hardware accelerated voxel ray marching☆39Updated 4 years ago
- Doom (shareware) ported to the Sokol headers.☆59Updated 3 months ago
- Tesseract - repo moved to http://tesseract.gg☆189Updated 7 years ago
- Repository for the blog post series "Rendering like it's 1996"☆131Updated 2 years ago
- The dungeon generator☆50Updated 6 years ago
- Source code for the asteroid mining game I've been building.☆24Updated last year
- Unfinished Zelda-like survival/adventure game☆29Updated 7 years ago
- Storm Engine 2 (modified RBDoom 3 BFG game engine)☆82Updated last year