gbadev-org / gba-makefile-template
Template project for GBA development with C, C++, Assembly, and devkitARM
☆18Updated last year
Related projects ⓘ
Alternatives and complementary repositories for gba-makefile-template
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- ☆19Updated 3 years ago
- Modern GBA Software Development Kit☆31Updated last year
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- Minimal rumble library for GBA☆13Updated 6 months ago
- highly efficient sound library for the Gameboy Advance☆44Updated last year
- Furnace Tracker and Impulse Tracker audio driver and library for the GameBoy Advance☆9Updated 2 months ago
- Meson-based GBA toolchain☆17Updated 6 months ago
- Pseudo-3d graphics demo for GBA.☆12Updated 2 months ago
- A library to access various backup media in GBA cartridges☆27Updated 2 years ago
- GameBoy Advance dungeon crawling game☆19Updated 2 years ago
- Community initiated GBA Technical documentation effort☆46Updated 7 months ago
- Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges seg…☆10Updated 3 months ago
- Fork of libtonc by Jasper Vijn (cearn)☆12Updated 8 months ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆40Updated 3 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆24Updated last year
- Game Boy Advance homebrew games collected as a community maintained JSON database☆39Updated 2 months ago
- Templates to start a GBA project with the bare minimum number of files☆41Updated last year
- a gba game☆11Updated 10 years ago
- A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆51Updated 5 months ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆20Updated 3 weeks ago
- This game is a submission for the gba game jam 2021.☆16Updated 2 years ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated last year
- Gameboy Software Development Kit☆24Updated 2 years ago
- A speed-and size-focused Game Boy music driver, drop-in replacement for hUGEDriver ~ Try the demo!☆20Updated 2 months ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆29Updated 5 years ago
- GBA backup media driver library☆16Updated 3 years ago
- Compressors for Nintendo GBA/DS consoles by CUE☆28Updated 5 months ago
- Tileset minifier for Tiled GBA maps☆13Updated 4 months ago
- Test framework for libugba☆40Updated 2 years ago