AntonioND / gba-bootstrap
Templates to start a GBA project with the bare minimum number of files
☆41Updated last year
Related projects ⓘ
Alternatives and complementary repositories for gba-bootstrap
- GBA example C project using libtonc☆64Updated 8 months ago
- A library to access various backup media in GBA cartridges☆27Updated 2 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆40Updated 3 years ago
- highly efficient sound library for the Gameboy Advance☆44Updated last year
- Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges seg…☆10Updated 3 months ago
- ☆19Updated 3 years ago
- Low level library to develop GBA games that can also be built for PC.☆55Updated 2 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆51Updated 4 months ago
- ☆52Updated 3 months ago
- Modern GBA Software Development Kit☆31Updated last year
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆24Updated last year
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- A very powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆51Updated 5 months ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated last year
- GameBoy Advance dungeon crawling game☆19Updated 2 years ago
- Simple "2.5D" engine for Nintendo Game Boy☆42Updated last year
- Meson-based GBA toolchain☆17Updated 6 months ago
- Gameboy Software Development Kit☆24Updated 2 years ago
- Test framework for libugba☆40Updated 2 years ago
- Audio player for Game Boy Advance☆33Updated 3 years ago
- Game Boy Advance homebrew games collected as a community maintained JSON database☆39Updated 2 months ago
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- ☆25Updated last year
- Furnace Tracker and Impulse Tracker audio driver and library for the GameBoy Advance☆9Updated 2 months ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆29Updated 5 years ago
- Pseudo-3d graphics demo for GBA.☆12Updated 2 months ago
- A simple Chip-8 interpreter for the Nintendo Gameboy Color.☆58Updated 3 months ago
- Convert graphics for GameBoy Color development and adjust palette on real hardware to achieve best results.☆26Updated last year
- A small Game Boy demo of a dungeon torch effect☆19Updated last year
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆20Updated 3 weeks ago