origamiscienceguy / FurnITure_Audio_Engine
Furnace Tracker and Impulse Tracker audio driver and library for the GameBoy Advance
☆9Updated 2 months ago
Related projects ⓘ
Alternatives and complementary repositories for FurnITure_Audio_Engine
- A library to access various backup media in GBA cartridges☆27Updated 2 years ago
- libfat Gameboy Advance Disc Interface for EZ Flash Omega flash cartridge☆15Updated 6 years ago
- 📖 A Game Boy Advance (GBA) C library to access the flashcart's SD card.☆19Updated 2 months ago
- GBA backup media driver library☆16Updated 3 years ago
- Minimal rumble library for GBA☆13Updated 6 months ago
- Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges seg…☆10Updated 3 months ago
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- A speed-and size-focused Game Boy music driver, drop-in replacement for hUGEDriver ~ Try the demo!☆20Updated 2 months ago
- Tileset minifier for Tiled GBA maps☆13Updated 4 months ago
- Nintendo DS & GameBoy Advance Sound System☆26Updated last week
- Templates to start a GBA project with the bare minimum number of files☆41Updated last year
- ☆19Updated 3 years ago
- Routine to switch a GBA into GBC mode by software to then dump the GB/GBC cartridges' content!☆27Updated last year
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- GBA Compressed Data Finder☆25Updated last year
- highly efficient sound library for the Gameboy Advance☆44Updated last year
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆20Updated 3 weeks ago
- A spike-less sample player for the Game Boy and Game Boy Color☆11Updated 3 years ago
- experimental cooperative threading library for embedded ARM in pure C☆19Updated 3 years ago
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆24Updated 2 months ago
- GBA Microjam '23☆18Updated 2 months ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated last year
- ☆25Updated last year
- minesweeper for the GameBoy (Color compatible), written in assembly☆11Updated 6 years ago
- Proof-of-concept GBA to USB controller, which uses RPi Pico as a bridge.☆21Updated last year
- Test framework for libugba☆40Updated 2 years ago
- ☆35Updated 9 months ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆29Updated 5 years ago
- A Rhythm Heaven-esque rhythm game for the Nintendo Game Boy☆22Updated 3 years ago
- An NSF player for the Gameboy Advance☆11Updated 4 years ago