Game Boy Advance homebrew games collected as a community maintained JSON database
☆52Feb 10, 2026Updated 3 weeks ago
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- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Jun 19, 2021Updated 4 years ago
- Fork of libtonc by Jasper Vijn (cearn)☆22May 31, 2025Updated 9 months ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Nov 23, 2022Updated 3 years ago
- Community initiated GBA Technical documentation effort☆61Apr 1, 2025Updated 11 months ago
- Pseudo-3d graphics demo for GBA.☆20Sep 10, 2024Updated last year
- experimental cooperative threading library for embedded ARM in pure C☆20Aug 18, 2021Updated 4 years ago
- ☆18Jul 13, 2021Updated 4 years ago
- libfat Gameboy Advance Disc Interface for EZ Flash Omega flash cartridge☆17Jul 15, 2018Updated 7 years ago
- Templates to start a GBA project with the bare minimum number of files☆60Jan 15, 2026Updated last month
- Low level library to develop GBA games that can also be built for PC. Now in Codeberg.☆61Jan 25, 2026Updated last month
- highly efficient sound library for the Gameboy Advance☆50Oct 20, 2023Updated 2 years ago
- Conway's Game of Life on the GBA☆15Jul 1, 2023Updated 2 years ago
- A puzzle platformer game for the GBA, where you can merge symbols in hands, and use the superpower of the merged symbol.☆33Sep 17, 2025Updated 5 months ago
- Template project for GBA development with C, C++, Assembly, and devkitARM☆20Oct 9, 2023Updated 2 years ago
- c++ game engine for Nintendo DS and Gameboy Advance homebrew☆10Mar 13, 2022Updated 3 years ago
- a gba game☆11May 11, 2014Updated 11 years ago
- GBA Programming Tutorial (Community Edition)☆88Jan 19, 2026Updated last month
- Resources for homebrew NDS development☆36Apr 12, 2023Updated 2 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆25Oct 26, 2024Updated last year
- A demo showcasing high-quality 9-bit FLAC playback on the GBA implemented in Rust + ARMv4 assembly.☆12Sep 5, 2021Updated 4 years ago
- GBA sound demos for testing different sample rates and bit depths☆11Nov 16, 2022Updated 3 years ago
- Links to relevant ARM documentation for Nintendo homebrew development☆12Sep 5, 2023Updated 2 years ago
- This is a mirror of Deku's sound mixer tutorial for the Game Boy Advance, with html tweaks and updated code examples translated to POSIX.☆12Nov 6, 2023Updated 2 years ago
- Google Dino for the Gameboy Advance.☆68Feb 28, 2025Updated last year
- Nintendo DS & GameBoy Advance Sound System☆38May 11, 2025Updated 9 months ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Oct 30, 2022Updated 3 years ago
- A tool to rip music from Gameboy Advance games that use the Krawall sound engine.☆36Mar 5, 2022Updated 4 years ago
- Simple, fast, fixed point 3d library.☆22Jul 1, 2025Updated 8 months ago
- Pour la GBA, convertit un fichier .wav ou fusionne des .wav segmentés en un unique .s3m \ For the GBA, converts a .wav file or merges seg…☆14Jul 31, 2024Updated last year
- Tileset minifier for Tiled GBA maps☆13Jul 13, 2024Updated last year
- A build system, libraries, and tools for producing programs for the Game Boy Advance using the Ada programming language.☆11Jul 24, 2023Updated 2 years ago
- Apotris☆131Jul 24, 2023Updated 2 years ago
- GameBoy Advance dungeon crawling game☆21Aug 27, 2022Updated 3 years ago
- Provides GBA optimized functions for some common, handy operations.☆78May 10, 2024Updated last year
- Test framework for libugba. Now in Codeberg.☆41Jan 25, 2026Updated last month
- Modern GBA Software Development Kit☆32Oct 23, 2023Updated 2 years ago
- Game Boy homebrew game featuring Pong and lasers☆14May 2, 2015Updated 10 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆65Dec 7, 2024Updated last year
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆44May 15, 2021Updated 4 years ago