ZoomTen / nim-gb-testLinks
Writing Game Boy stuff in Nim through GBDK
☆13Updated last year
Alternatives and similar repositories for nim-gb-test
Users that are interested in nim-gb-test are comparing it to the libraries listed below
Sorting:
- A simple Cookie Clicker clone for the Game Boy with a twist, written in Nim.☆10Updated last year
- A library for runtime code generation☆20Updated 2 years ago
- A fantasy action-adventure GBA game written in Nim starring my cat.☆9Updated 5 years ago
- Library for GBA/NDS image conversion, and more!☆29Updated 2 months ago
- A terrible GameCube emulator. Written in Nim!☆44Updated 11 months ago
- n*glTF | Pure Nim glTF™ Reader☆9Updated 2 months ago
- RIFF file handling for Nim☆13Updated last year
- A safe, high-level, optimized OpenGL wrapper and context manager.☆30Updated 3 years ago
- A Nim desktop shadertoy fragment shader player☆12Updated 10 months ago
- Very WIP gba emulator for web and native, written in Nim☆9Updated last month
- Nim port of a simple 2D physics engine☆21Updated 3 years ago
- Tiled map loader for the Nim programming language☆26Updated last year
- Nim wrapper for SDL3.x☆28Updated 5 months ago
- Nim library for i18n and l10n☆11Updated 5 years ago
- Entity Component System☆28Updated 3 years ago
- A Nim MOD player just for fun☆60Updated 4 years ago
- Your trusty old-school cRPG mapping companion☆79Updated last week
- Basic nim template for skipping all the "how-tos" straight to a working example!☆11Updated 2 years ago
- Nim bindings to the BGFX C99 API☆21Updated 5 years ago
- •Retrofuturistic file manager•☆42Updated 4 years ago
- 4k intro sample code written with Nim programming language.☆13Updated 2 years ago
- AVR registers, interrupts, progmem and peripheral support in nim!☆21Updated 2 months ago
- That game of falling blocky thingies for your terminal written in Nim.☆22Updated 3 years ago
- KDL Nim implementation.☆20Updated 8 months ago
- Nim coroutine based async "from scratch"☆16Updated 4 years ago
- Nim package for easy shared library loading.☆14Updated last year
- An OpenAL wrapper for nim.☆19Updated last year
- ☆21Updated 2 years ago
- A pragmatic entity-component-system module for my gamedev needs☆31Updated 3 years ago
- never say never☆28Updated last month