LunarLambda / libsevenLinks
Moved to sdk-seven | From-scratch library for GBA homebrew development
☆47Updated 2 years ago
Alternatives and similar repositories for libseven
Users that are interested in libseven are comparing it to the libraries listed below
Sorting:
- highly efficient sound library for the Gameboy Advance☆46Updated last year
- Low level library to develop GBA games that can also be built for PC.☆57Updated 2 years ago
- Template project for GBA development with C, C++, Assembly, and devkitARM☆18Updated last year
- A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆55Updated last week
- Test framework for libugba☆41Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆26Updated 2 years ago
- Provides GBA optimized functions for some common, handy operations.☆77Updated last year
- Optimized GBA Hardware Access Library for C☆12Updated last year
- Meson-based GBA toolchain☆18Updated last year
- Community initiated GBA Technical documentation effort☆56Updated 2 months ago
- Minimal rumble library for GBA☆15Updated last year
- ☆55Updated 3 weeks ago
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- Templates to start a GBA project with the bare minimum number of files☆48Updated 2 years ago
- ☆18Updated 3 years ago
- Modern GBA Software Development Kit☆32Updated last year
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆25Updated 9 months ago
- A library to access various backup media in GBA cartridges☆29Updated 5 months ago
- Pseudo-3d graphics demo for GBA.☆20Updated 8 months ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 4 years ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- GBA example C project using libtonc☆68Updated last year
- C++ library for writing Game Boy Advance apps and games☆71Updated last year
- A simple Chip-8 interpreter for the Nintendo Gameboy Color.☆57Updated 10 months ago
- Resources for homebrew NDS development☆32Updated 2 years ago
- A flight simulator for GBA using voxel space rendering.☆11Updated 3 years ago
- A simple tile editor for the Game Boy Advance.☆30Updated 10 months ago
- experimental cooperative threading library for embedded ARM in pure C☆19Updated 3 years ago
- ☆28Updated 2 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆22Updated 7 months ago