drludos / meteorain-gbaLinks
Meteors are falling from the sky! Avoid them as long as possible to make an high score! This Game Boy Advance game is my entry for the GBA Jam 2021, and is made 100% in LUA. Download precompiled GBA rom from: https://drludos.itch.io/meteorain-gba-jam-2021
☆17Updated 3 years ago
Alternatives and similar repositories for meteorain-gba
Users that are interested in meteorain-gba are comparing it to the libraries listed below
Sorting:
- Template project for GBA development with C, C++, Assembly, and devkitARM☆20Updated last year
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 4 years ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- GameBoy Advance dungeon crawling game☆21Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆26Updated 2 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated last year
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆42Updated 4 years ago
- Game Boy assembly projects☆24Updated 8 years ago
- ☆18Updated 4 years ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 8 years ago
- a gba game☆11Updated 11 years ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated 2 years ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆36Updated 7 years ago
- highly efficient sound library for the Gameboy Advance☆47Updated last year
- Bubble Factory for Game Boy☆27Updated 2 years ago
- Gameboy platformer written in assembly☆18Updated 5 years ago
- a GBA game made in 3 days for Ludum Dare 43☆68Updated 2 years ago
- C++ library for writing Game Boy Advance apps and games☆71Updated last year
- A customizable and ready-to-compile bundle for Game Boy RGBDS projects. Contains your bread and butter, guaranteed 100% kitchen sink-free…☆64Updated last month
- A spiffy, batteries-included, lean, yet powerful Variable-Width Font engine for the Game Boy & Game Boy Color.☆56Updated 2 months ago
- Resources for homebrew NDS development☆32Updated 2 years ago
- Simple "2.5D" engine for Nintendo Game Boy☆44Updated 2 years ago
- Gameboy Software Development Kit☆24Updated 2 years ago
- Infinity GBC☆24Updated 4 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆61Updated 8 months ago
- a template for projects using ZGB, the engine I developed for the orginal Game Boy☆26Updated 2 years ago
- An object-oriented Game Boy Advance sprite engine concept☆77Updated 3 years ago
- Meson-based GBA toolchain☆20Updated last year
- Templates to start a GBA project with the bare minimum number of files☆52Updated last week
- A simple tile editor for the Game Boy Advance.☆30Updated last year