felixjones / gba-toolchainLinks
CMake based toolchain for GBA homebrew development
☆129Updated 2 months ago
Alternatives and similar repositories for gba-toolchain
Users that are interested in gba-toolchain are comparing it to the libraries listed below
Sorting:
- C++ library for writing Game Boy Advance apps and games☆71Updated 2 years ago
- C Library for Nintendo GBA☆210Updated 8 months ago
- ☆101Updated last year
- Game Boy Advance Bare Metal Assembly Programming☆140Updated 4 years ago
- GBA example C project using libtonc☆68Updated last year
- Templates to start a GBA project with the bare minimum number of files☆54Updated 3 weeks ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- An attempt to create a Game Boy Advance game using Modern C++☆82Updated 2 years ago
- Action/adventure game for the Nintendo GameBoy Advance and Sony PSP☆219Updated 2 years ago
- ☆59Updated 3 months ago
- A 'simple' Game Boy Advance development setup using Visual Studio Code☆108Updated 3 years ago
- Provides GBA optimized functions for some common, handy operations.☆77Updated last year
- RGBDS include file for Game Boy hardware definitions☆136Updated last week
- highly efficient sound library for the Gameboy Advance☆47Updated last year
- C++ header-only library for GBA development☆30Updated last year
- Modern GBA Software Development Kit☆32Updated last year
- A (free) open-source N64 development toolchain.☆149Updated 2 years ago
- Flexible and composable tile graphics converter supporting Super Nintendo, Game Boy, Game Boy Color, Game Boy Advance, Mega Drive, Master…☆173Updated 6 months ago
- Game Raster Image Transmogrifier☆51Updated last year
- fork of byuu's bass assembler☆180Updated 2 years ago
- Low level library to develop GBA games that can also be built for PC.☆59Updated 2 years ago
- A high-level assembly language for writing homebrew software and games on retro console platforms.☆420Updated 4 months ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆61Updated 8 months ago
- ☆78Updated 9 years ago
- A library with some standard functions for Game Boy games written in ASM☆132Updated 4 years ago
- PlayStation emulator & debugger in C++17☆119Updated 3 years ago
- Source code for the book "Game Boy Assembly Programming for the Modern Game Developer"☆159Updated 2 years ago
- Super Nintendo (SNES) development framework☆214Updated last year
- ☆57Updated 7 years ago
- A tilemap editor for Game Boy, Color, Advance, DS, and SNES projects. Written in C++ with FLTK.☆451Updated 2 years ago