velipso / whiskyLinks
A collection of stateless random number generators in C
☆31Updated last year
Alternatives and similar repositories for whisky
Users that are interested in whisky are comparing it to the libraries listed below
Sorting:
- A tiny (and broken) audio-visual GBA demo (3D software rendering).☆16Updated 4 years ago
- Shitfaced Clowns' source code for GBA demos☆27Updated 11 years ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆36Updated 7 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆26Updated 2 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆25Updated 3 years ago
- A tiny, header only, easy to use, cross-platform, minimal overhead audio wrapper, tailored for the demo scene.☆20Updated last year
- A C library to play XM (and MOD) modules on Nintendo DS using only ARM7 resources☆17Updated last year
- Simple, fast, fixed point 3d library.☆22Updated 2 months ago
- highly efficient sound library for the Gameboy Advance☆47Updated last year
- The suckless FPS game☆51Updated 10 months ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- XM/S3M-Player for the Gameboy Advance (GBA)☆64Updated 10 years ago
- Simple CLI for converting Tiled maps to data the Game Boy Advance (GBA) understands.☆19Updated 6 years ago
- Small ANSI C library for turning ProTracker MOD files into playable PCM audio.☆114Updated 4 years ago
- Music sequencer and synthesizer☆32Updated 11 years ago
- ☆11Updated 5 years ago
- Assembler and disassembler designed specifically for Game Boy Advance homebrew.☆63Updated 9 months ago
- Resources for homebrew NDS development☆32Updated 2 years ago
- A simple tile editor for the Game Boy Advance.☆30Updated last year
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 4 years ago
- Ultra-low-complexity MDCT Audio Codec☆24Updated this week
- ☆36Updated 3 years ago
- Test framework for libugba☆41Updated 2 years ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 8 years ago
- An open-source full-motion video codec optimized for real-time playback on low-end graphical devices.☆22Updated 11 months ago
- Single-header-file library which implements an integer-only windowed-sinc audio resampler.☆29Updated 2 months ago
- Generate tables of coordinates for easing functions.☆11Updated last year
- Furnace Tracker and Impulse Tracker audio driver and library for the GameBoy Advance☆12Updated last year
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆43Updated 4 years ago
- C++ library for writing Game Boy Advance apps and games☆71Updated 2 years ago