zeichensystem / GeBurtstAg
A tiny (and broken) audio-visual GBA demo (3D software rendering).
☆15Updated 3 years ago
Alternatives and similar repositories for GeBurtstAg:
Users that are interested in GeBurtstAg are comparing it to the libraries listed below
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆25Updated 7 months ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆24Updated 3 years ago
- experimental cooperative threading library for embedded ARM in pure C☆19Updated 3 years ago
- Test framework for libugba☆41Updated 2 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆25Updated 2 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- ☆11Updated 5 years ago
- Minimal rumble library for GBA☆14Updated 11 months ago
- Simple, fast, fixed point 3d library.☆21Updated 2 weeks ago
- A flight simulator for GBA using voxel space rendering.☆12Updated 3 years ago
- GameBoy Advance dungeon crawling game☆20Updated 2 years ago
- Shitfaced Clowns' source code for GBA demos☆28Updated 11 years ago
- Free levels for easily reimplementable video games.☆16Updated 2 years ago
- An experimental microgame maker☆12Updated 4 years ago
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 3 years ago
- A simple tile editor for the Game Boy Advance.☆29Updated 8 months ago
- Back to Color, a GBC demo for the GBDev 2014 compo.☆28Updated 3 months ago
- Yet another homebrew repo☆14Updated 7 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆33Updated 11 months ago
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆47Updated 2 years ago
- Blender scripts to convert and export mesh objects to draw lists as header files for use with the n64 SDK☆19Updated 6 years ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 7 years ago
- Simple lighting example for the Playstation 1☆20Updated 6 years ago
- highly efficient sound library for the Gameboy Advance☆45Updated last year
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆41Updated 3 years ago
- a gba game☆11Updated 10 years ago
- Sound engine that is suitable for video games and other multimedia applications.☆26Updated 6 months ago
- Basic implementation of a ray-caster engine for Game Boy Advance☆11Updated 2 years ago
- A collection of primitive editor/converter tools for making assets used with homebrew ROM development, written in JavaScript☆30Updated 6 years ago
- TwistIT 64kb intro for SNES/Super Famicom☆28Updated 7 years ago