zeichensystem / GeBurtstAgLinks
A tiny (and broken) audio-visual GBA demo (3D software rendering).
☆17Updated 4 years ago
Alternatives and similar repositories for GeBurtstAg
Users that are interested in GeBurtstAg are comparing it to the libraries listed below
Sorting:
- Game Boy Advance port of the Atari ST demo STNICCC 2000 by Oxygene☆26Updated last year
- Test framework for libugba. Now in Codeberg.☆41Updated last week
- experimental cooperative threading library for embedded ARM in pure C☆20Updated 4 years ago
- Pimpmobile - music playback for the Nintendo Game Boy Advance☆25Updated 3 years ago
- GameBoyAdvance graphical core registers wrapper functions... and a bit more.☆27Updated 3 years ago
- A homebrew 3D software renderer developed for Nintendo's GameBoy Advance.☆25Updated 5 years ago
- Simple, fast, fixed point 3d library.☆22Updated 6 months ago
- A general-purpose game engine for the Nintendo® Game Boy Advance™☆28Updated 8 years ago
- Tigermoth is a bullet hell shooter for the Gameboy Advance - see https://pmprog.itch.io/tigermoth☆16Updated 4 years ago
- Minimal rumble library for GBA☆16Updated last year
- ☆12Updated 6 years ago
- Tiled extension/export plugin for exporting tilemaps to GBA source files☆44Updated 4 years ago
- Low level library to develop GBA games that can also be built for PC. Now in Codeberg.☆61Updated 2 weeks ago
- XM/S3M-Player for the Gameboy Advance (GBA)☆65Updated 11 years ago
- A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board cl…☆34Updated last year
- Moved to sdk-seven | From-scratch library for GBA homebrew development☆48Updated 3 years ago
- Gameboy Advance player for ulc-codec☆11Updated 3 months ago
- This is a mirror of Deku's sound mixer tutorial for the Game Boy Advance, with html tweaks and updated code examples translated to POSIX.☆12Updated 2 years ago
- A custom 3D voxel space engine tech demo for the GameBoy Advance☆37Updated 7 years ago
- highly efficient sound library for the Gameboy Advance☆50Updated 2 years ago
- A simple tile editor for the Game Boy Advance.☆30Updated last year
- GBA sound demos for testing different sample rates and bit depths☆11Updated 3 years ago
- Comprehensive API for Nintendo GBA inspired by HAMLib and HELlib.☆32Updated last year
- Final Fantasy 1 disassembly set up with the MMC5 mapper and lots of QOL changes☆20Updated 3 years ago
- Ahead-of-time compiled WASM-4 runtime☆31Updated last year
- Back to Color, a GBC demo for the GBDev 2014 compo.☆28Updated last year
- The open-source city-building game for Game Boy Advance.☆76Updated 2 weeks ago
- Background graphics editor that runs on the NES☆17Updated last year
- A flight simulator for GBA using voxel space rendering.☆11Updated 4 years ago
- Disassembly of the 1989 Tengen version of Tetris for the NES☆14Updated last year