sotos82 / ProceduralTerrainUnity
A procedural terrain Generator made using the built-in terrain system of Unity. The height map, splat maps, trees and details are placed procedurally and updated on the fly according to player's position.
☆93Updated 5 years ago
Alternatives and similar repositories for ProceduralTerrainUnity:
Users that are interested in ProceduralTerrainUnity are comparing it to the libraries listed below
- Tunnel Creation using Splines for Unity☆68Updated 8 years ago
- Tutorials files for LibNoise.Unity☆61Updated 5 years ago
- ☆99Updated 9 years ago
- Spline based mesh generation☆91Updated 6 years ago
- Unity3d Planetary Terrain and Floating Origin☆66Updated 6 years ago
- Port of https://github.com/gorhill/Javascript-Voronoi by Raymond Hill to Unity. Also, an attempt at dynamic mesh fractures.☆68Updated 10 years ago
- Simple example of painting straight onto a mesh with a shader☆67Updated 8 years ago
- #NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.☆119Updated last year
- Visual Noise Designer for Unity☆70Updated 8 years ago
- ☆165Updated 8 years ago
- ☆63Updated 6 years ago
- ☆81Updated 7 years ago
- A surface water shader for Unity☆109Updated 5 years ago
- ☆93Updated 4 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- A Unity plugin for generating noise on the GPU for use in the editor.☆109Updated 2 years ago
- A shader to control the direction water flows based on a flow map in Unity.☆121Updated 3 years ago
- Easily bind input events to methods in Unity.☆76Updated 9 years ago
- Graph-based mesh modifiers.☆176Updated 5 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆176Updated 6 years ago
- Simple per-poly vertex painter for Unity☆59Updated 8 years ago
- This is a Marching cubes smooth voxel engine in Unity☆35Updated 2 years ago
- ☆172Updated 4 years ago
- Unity Component that can describes a physical camera's attributes.☆92Updated 7 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆217Updated 4 years ago
- Drop-in replacement terrain grass shaders for Unity☆65Updated 3 years ago
- A pre-calculated Portal visibility system for Unity.☆142Updated 6 years ago
- A collection of Unity Engine Shaders I've made using Shader Graph.☆49Updated 5 years ago
- Perlin noise on the GPU in Unity☆42Updated 3 years ago