formalatist / Perlin
Perlin noise implementation written in C#
☆22Updated 5 years ago
Alternatives and similar repositories for Perlin:
Users that are interested in Perlin are comparing it to the libraries listed below
- 2D collision detection system.☆124Updated 2 weeks ago
- A C# wrapper for flecs☆166Updated this week
- Content Importers and Shaders for MonoGame and Kni framework☆15Updated 3 months ago
- C# implementation of Fortunes Algorithm. Includes MonoGame example☆88Updated 3 years ago
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 9 months ago
- XNA re-imagined.☆94Updated last month
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆36Updated 3 weeks ago
- Benchmarks of some C# ECS frameworks.☆132Updated this week
- Cross-platform Tiled map parsing utilities.☆27Updated 6 months ago
- Libraries for MonoGame and FNA that provide abstractions, quality of life improvements and additional features like a ui system and easy …☆87Updated last week
- Extensions for Arch with some useful features like Systems, Source Generator and Utils.☆171Updated 6 months ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆287Updated last year
- A 2D A Star (A*) pathfinding implementation in C# focused on ease of use☆139Updated 9 months ago
- An alternative solution for Monogame/FNA/XNA-derived frameworks that utilizes SharpFont to draw text rather than the traditional SpriteFo…☆14Updated 2 years ago
- An importer and processor which handles fbx files with animations, bones, and meshes being used within MonoGame☆14Updated 2 years ago
- An ImGui.NET wrapper for Monogame☆62Updated last year
- A tiny bevy-like archetype-style ECS library for dotnet☆116Updated this week
- DreamBit is a Monogame engine developped as an extension for Visual Studio☆12Updated last year
- Helpers for making SadConsole games with GoRogue☆11Updated 2 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- A sample project showing an ImGui (using ImGui.NET) renderer for OpenTK in C#☆117Updated 9 months ago
- A superset of ImGuiNet with additional components designed for Monogame☆60Updated last year
- The ultimate hot-reloading for MonoGame☆12Updated 6 months ago
- C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.☆163Updated last year
- autogen bindings to Raylib 4.x and convenience wrappers on top. Requires use of `unsafe`☆120Updated 3 weeks ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- UI library for MonoGame.☆179Updated 4 months ago
- A fast, Cross-platform Raylib C# Wrapper.☆84Updated last month
- A C# port of EnTT, a game engine agnostic Entity-Component-System☆55Updated 4 months ago
- Probably the simplest to use ECS for C#☆87Updated last year