WardBenjamin / SimplexNoise
C# Simplex Noise (1D, 2D, 3D). Supports arbitrary sizes and scales.
☆160Updated 10 months ago
Related projects: ⓘ
- FastNoise C# Version☆365Updated 3 years ago
- C# implementation of Fortunes Algorithm. Includes MonoGame example☆85Updated 3 years ago
- Voronoi Diagram C# Implementation☆249Updated 10 months ago
- A highly-optimized C# noise-function library.☆29Updated last year
- A 2D Physics Library for Networked Games☆260Updated 3 years ago
- C# port of Box2D - Erin Catto's 2D Physics Engine☆264Updated last year
- Probably the simplest to use ECS for C#☆76Updated last year
- A library for generating coherent noise.☆37Updated 3 years ago
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆104Updated 8 months ago
- A C# library to read .vox files created with MagicaVoxel☆62Updated last year
- Bindings for FastNoise2 noise generation library☆25Updated last month
- An efficient voxel framework for Unity3d☆158Updated 9 months ago
- Configurable procedural layout generator☆317Updated 6 months ago
- Fast Delaunay triangulation of 2D points implemented in C#.☆400Updated 10 months ago
- Penner's easing functions in C#☆102Updated 10 years ago
- C# implementation of the Bowyer–Watson algorithm for Delaunay triangulation☆179Updated 3 years ago
- DigitalRune Engine - .NET libraries for developing 3D games with XNA and MonoGame☆267Updated 8 years ago
- Collection of helpful utilities we use in our Unity projects.☆190Updated 4 years ago
- Lightweight and fully managed reliable UDP library.☆212Updated last year
- Fully C# mannaged ICodeCompiler implementation that uses modified MCS (Mono C# compiler) usable in Unity.☆138Updated 5 years ago
- A modified C# port of the Accidental Noise Library by Joshua Tippetts.☆51Updated 6 years ago
- A small, easy to understand C# implementation of the A Star pathfinding algorithm for 2D grid based applications.☆85Updated 2 years ago
- C# Grid Library☆133Updated 2 months ago
- Coherent noise library for Unity, a port of LibNoise. NOTE: I'm not actively maintaining or developing the project.☆428Updated 2 years ago
- 2D collision detection system.☆369Updated last year
- 2D lighting with soft shadows for MonoGame☆320Updated 2 years ago
- GPU-based implementation of Dual Contouring in Unity for destructible voxel terrain.☆259Updated 2 years ago
- C# port of the stb_image.h☆222Updated this week
- C3DE is a 3D Game Engine powered by MonoGame☆124Updated last year
- ☆87Updated 3 years ago