manbeardgames / monogame-hlsl-examples
Some quick examples to show how to use HLSL shaders in MonoGame
☆35Updated 3 months ago
Alternatives and similar repositories for monogame-hlsl-examples:
Users that are interested in monogame-hlsl-examples are comparing it to the libraries listed below
- Compute, Tessellation and Geometry Shader Samples for MonoGame☆49Updated 10 months ago
- Easy-to-use 2D primitives☆53Updated 4 years ago
- UI library for MonoGame.☆183Updated 5 months ago
- Shape rendering library for MonoGame.☆48Updated 9 months ago
- XNA re-imagined.☆94Updated 2 months ago
- Iguina is a framework-agnostic, cross platform, modern UI system for C#.☆37Updated last month
- UI framework for MonoGame game engine.☆74Updated 3 weeks ago
- Libraries for the #libraries channel in https://discord.gg/monogame.☆41Updated 2 weeks ago
- TiledCS is a dotnet library for loading Tiled tilesets and maps☆149Updated 6 months ago
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆147Updated 3 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆102Updated last year
- 2D collision detection system.☆127Updated this week
- An ImGui.NET wrapper for Monogame☆61Updated last year
- Collision detection for Axis-Aligned-Bounding-Boxes (aka AABB) in C#.☆110Updated last year
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Shader Editor for MonoGame's Effects☆79Updated 5 years ago
- MonoGame embedded inside a WPF app.☆71Updated 8 months ago
- ☆16Updated 10 months ago
- A small, lightweight 2D video game engine based on MonoGame. Currently not under development.☆65Updated 2 years ago
- Create wonderful smooth Bézier-, CatMulRom- and Hermite-Splines with Trigger Events for your MonoGame project.☆35Updated 11 months ago
- Flexible layout tool for creating UI on any platform☆203Updated this week
- A sprite sheet animation editor☆93Updated 3 years ago
- Animated User Interface library for Monogame☆73Updated 5 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago
- One framework for creating powerful cross-platform games.☆31Updated 10 months ago
- Code and assets repository for Boo! Greedy Kid © 2017-2024 Flying Oak Games. All rights reserved.☆53Updated 6 months ago
- A .NET Library For Reading Aseprite Files.☆60Updated 5 months ago
- A Cross Platform C# Library That Adds Support For Aseprite Files in MonoGame Projects.☆176Updated 5 months ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆27Updated 3 months ago
- KNI is a cross-platform C# game framework.☆171Updated this week