flibitijibibo / MonoKickstart
Kick start executable for running stand-alone distributed Mono applications
☆72Updated 2 months ago
Alternatives and similar repositories for MonoKickstart:
Users that are interested in MonoKickstart are comparing it to the libraries listed below
- ECS-based Game Engine powered by MonoGame for C# games.☆65Updated 2 years ago
- Quake-style console for MonoGame☆93Updated 2 years ago
- 2d game making framework built on top of SFML.Net☆53Updated 5 years ago
- Kick start executable for running stand-alone distributed Mono applications☆42Updated 6 years ago
- A template/demo solution showing how to do hotswappable game logic and shaders with monogame and/or C#☆30Updated 6 years ago
- Public Extensions for the MonoGame Content Pipeline☆16Updated 11 months ago
- A simple template for FNA game projects.☆69Updated 5 years ago
- Linux kick start executable for running stand-alone distributed Mono applications☆47Updated 10 years ago
- Shader Editor for MonoGame's Effects☆80Updated 5 years ago
- Alternative to MonoGame Content Pipeline that loads raw assets.☆28Updated 4 months ago
- MonoGame Voxel Viewer Example☆26Updated 5 years ago
- Lightweight terminal emulator for MonoGame☆22Updated 4 years ago
- Easy-to-use 2D primitives☆54Updated 4 years ago
- C3DE is a 3D Game Engine powered by MonoGame☆128Updated last year
- XNA re-imagined.☆94Updated 4 months ago
- A bloom filter module, which can easily be added to existing applications. Solution includes sample☆103Updated 2 years ago
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆67Updated 4 months ago
- An ImGui.NET wrapper for Monogame☆60Updated last year
- XNA toolset from The Complot☆17Updated 9 years ago
- Engine specific libraries for Empty Keys UI☆55Updated 2 years ago
- One framework for creating powerful cross-platform games.☆53Updated last week
- A simple commandline frontend for D3DCompile to build FX 2.0 HLSL effect files, designed for FNA-based games☆12Updated 3 years ago
- C# port of stb_truetype.h☆50Updated last year
- MonoGame/FNA Library that extends functionality of the SpriteFont.☆146Updated 5 months ago
- A collection of C# libraries designed for creating games and developer tools.☆39Updated 6 years ago
- Nodes, Culling & Entities for basic Scene Graphs in MonoGame.☆37Updated 7 years ago
- C# port of the famous C framework☆69Updated 5 years ago
- A 2D path and shape drawing library for MonoGame and XNA.☆94Updated 4 years ago
- MonoGame Content Importers, Shaders, etc☆54Updated 2 years ago
- An efficient and easy to implement synchronization layer for multiplayer games☆71Updated 2 years ago