Path tracing with WebGPU compute shaders
☆41Sep 30, 2025Updated 6 months ago
Alternatives and similar repositories for webgpu-path-tracing
Users that are interested in webgpu-path-tracing are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Basic path tracing with WebGPU.☆10Jul 4, 2023Updated 2 years ago
- Realtime path tracing via WebGPU compute shaders☆177Jul 20, 2025Updated 8 months ago
- An interactive, experimental, pathtracer implemented using desktop WebGPU.☆46Jun 3, 2025Updated 10 months ago
- Calculate and render particles with WebGPU☆27Apr 2, 2026Updated last week
- C2 is a webgpu renderer focused on physically-accurate rendering and ease of experimentation☆107Jul 9, 2025Updated 9 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A WGSL compiler with linking and multi-format output.☆17Mar 9, 2025Updated last year
- ☆12Aug 17, 2022Updated 3 years ago
- This is a WebGPU implementation of a volume path tracer that uses delta tracking to sample the volume.☆30Jun 2, 2024Updated last year
- Code for the paper "Speculative Progressive Raycasting for Memory Constrained Isosurface Visualization of Massive Volumes"☆19Jan 25, 2024Updated 2 years ago
- Research oriented GPU offline renderer☆16Sep 8, 2023Updated 2 years ago
- WebGPU game engine for fun and games.☆106Apr 4, 2026Updated last week
- 🚀 A minimal WebGPU example written in C, compiled to WebAssembly (wasm). 🛠️ Ideal for experimenting and preparing for native developmen…☆69Jan 3, 2026Updated 3 months ago
- Source code for the BlackBoxNLP 2024 @ EMNLP paper "Enhancing adversarial robustness in Natural Language Inference using explanations"☆10Nov 18, 2024Updated last year
- Physically-based Path Tracer using WebGPU and OpenPBR☆36Dec 1, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click and start building anything your business needs.
- A software raytracing engine written in WebGPU☆377Feb 13, 2025Updated last year
- Deferred Renderer using Vulkan☆16May 19, 2022Updated 3 years ago
- webgpu for node.js☆75Mar 26, 2026Updated 2 weeks ago
- Spectral CPU path tracer☆15Jan 7, 2025Updated last year
- sketch202☆14Apr 8, 2022Updated 4 years ago
- WebGPU cross-platform app with CMake/Emscripten☆193Feb 10, 2026Updated 2 months ago
- CPU Physically Based Renderer [2020-]☆16Sep 5, 2023Updated 2 years ago
- ☆24Dec 30, 2024Updated last year
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆62Feb 13, 2021Updated 5 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- nice little engine - tiny 3d game engine.☆11Sep 15, 2024Updated last year
- a tiny c++ path tracer☆17Aug 25, 2023Updated 2 years ago
- AdamYuan's PathTracer☆15Apr 13, 2019Updated 6 years ago
- WebGPU RTX☆14Dec 6, 2022Updated 3 years ago
- ⚡️ A React abstraction for the popular three-gpu-pathtracer☆222Jul 7, 2025Updated 9 months ago
- Texture Repo for sandboxes☆18Jun 5, 2025Updated 10 months ago
- Cross-platform rendering library that seamlessly integrates Vulkan, DirectX12 and Metal.☆64Oct 8, 2025Updated 6 months ago
- Raytracing with WebGPU☆18Nov 5, 2024Updated last year
- A port of AMD's Single Pass Downsampler for WebGPU☆20Aug 3, 2025Updated 8 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Metal Accelerated Ray Tracing☆53Apr 8, 2021Updated 5 years ago
- I'm learning webgpu☆37Apr 3, 2024Updated 2 years ago
- 🌞 WebGPU for Node.js via Google Dawn☆61Sep 8, 2025Updated 7 months ago
- TinyEMU (previously known as RISCVEMU) is a small emulator emulating 128 bit RISC-V and x86 machines, written by Fabrice Bellard☆17Nov 15, 2018Updated 7 years ago
- WebGPU rendering experiments☆116Dec 26, 2023Updated 2 years ago
- WebGL-Tile-Based-Forward-Plus-Renderer using glTF model☆33Nov 5, 2016Updated 9 years ago
- Pure Rust implementation of the meshoptimizer library☆29Dec 18, 2025Updated 3 months ago