fdp0525 / JointTGLinks
The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"
☆47Updated 3 years ago
Alternatives and similar repositories for JointTG
Users that are interested in JointTG are comparing it to the libraries listed below
Sorting:
- ☆49Updated 3 years ago
- DynamicFusion is a dense Simultaneous Localization and Mapping (SLAM) system capable of reconstructing non-rigid deforming scenes.☆45Updated last year
- KillingFusion Implementation☆74Updated 2 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆126Updated 3 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆76Updated last year
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆82Updated 3 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- ☆25Updated 6 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆30Updated 9 years ago
- Deformation graph code for Embedded deformation☆98Updated 8 years ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 3 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆17Updated 6 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆150Updated 5 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆74Updated 3 years ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- [CVPR'21] DeepSurfels: Learning Online Appearance Fusion https://onlinereconstruction.github.io/DeepSurfels☆69Updated 3 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆44Updated 5 years ago
- An implementation of the Paper SDF-2-SDF: Highly Accurate 3D Object Reconstruction☆21Updated 7 years ago
- ☆18Updated 4 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 6 years ago
- This is the collection of 3D reconstruction and depth fusion methods☆34Updated 7 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 8 years ago
- Offical repo for "Moynihan, M., Ruano, S., Pagés, R. and Smolic, A., 2021. Autonomous Tracking For Volumetric Video Sequences"☆31Updated 4 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆16Updated 2 years ago
- A lightweight, user-friendly and interactive 3D visualization tool for viewing real-time 3D reconstruction and SLAM☆21Updated 5 years ago
- A Framework for the Volumetric Integration of Depth Images (with some experimental code to handle dynamic scenes)☆22Updated 2 years ago
- real-time 3D reconstruction of non-rigidly deforming scenes using depth data☆162Updated 6 years ago
- Implementation for the "Surface Reconstruction from 3D Line Segments" paper.☆120Updated 4 years ago
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 3 years ago