AngYu / TextureMappingLinks
Implementation of Patch-Based Optimization for Image-Based Texture Mapping
☆17Updated 6 years ago
Alternatives and similar repositories for TextureMapping
Users that are interested in TextureMapping are comparing it to the libraries listed below
Sorting:
- ☆47Updated 3 years ago
- Patch-Based Optimization for Image-Based Texture Mapping☆107Updated 2 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆16Updated 2 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆46Updated 3 years ago
- ☆52Updated 6 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆103Updated 5 years ago
- ☆25Updated 6 years ago
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆41Updated 11 months ago
- GPU image-based visual hull implemntation C++/ CUDA☆27Updated 8 years ago
- A project about texture mapping to 3D mesh models☆23Updated 9 years ago
- Implementation of paper "Pyramid Multi-View Stereo with Local Consistency" based on COLMAP framework☆25Updated 5 years ago
- Robust Texture Mapping using RGB-D Cameras☆20Updated 3 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆82Updated 3 years ago
- ☆19Updated 5 years ago
- Photometric Bundle Adjustment for Dense Multi-View Stereo☆22Updated 4 years ago
- Matlab implementation of ECCV 2020 paper "Least squares surface reconstruction on arbitrary domains"☆18Updated 4 years ago
- Static/Dynamic Filter for Mesh Geometry☆60Updated 4 years ago
- ☆10Updated 8 years ago
- CUDA implementation of the paper "Depth Super-Resolution Meets Uncalibrated Photometric Stereo"☆33Updated 7 years ago
- ☆18Updated 10 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆37Updated 7 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆149Updated 5 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆126Updated 3 years ago
- Implementation of Exact Polyhedral Visual Hull☆16Updated 5 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆75Updated last year
- A simple yet effective PatchMatch MVS method, which is the base model of ACMM and ACMP.☆89Updated 2 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆71Updated 3 years ago
- ☆100Updated last month
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 5 years ago