OneEyedEagle / EAGLE-TextureMappingLinks
Patch-Based Optimization for Image-Based Texture Mapping
☆110Updated 2 years ago
Alternatives and similar repositories for EAGLE-TextureMapping
Users that are interested in EAGLE-TextureMapping are comparing it to the libraries listed below
Sorting:
- ☆50Updated 3 years ago
- ☆53Updated 7 years ago
- Code for CVPR 2018 paper --- Texture Mapping for 3D Reconstruction with RGB-D Sensor☆150Updated 6 years ago
- Implementation of paper "Pyramid Multi-View Stereo with Local Consistency" based on COLMAP framework☆25Updated 5 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆105Updated 5 years ago
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆18Updated 6 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆83Updated 3 years ago
- GPU image-based visual hull implemntation C++/ CUDA☆28Updated 8 years ago
- A simple yet effective PatchMatch MVS method, which is the base model of ACMM and ACMP.☆92Updated 3 years ago
- ☆19Updated 11 years ago
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 4 years ago
- Creation of Visual Hull using Matlab☆42Updated 3 years ago
- Static/Dynamic Filter for Mesh Geometry☆62Updated 5 years ago
- [CVPR2020] TextureFusion: High-Quality Texture Acquisition for Real-Time RGB-D Scanning☆129Updated 3 years ago
- CPU implementation of "Pixelwise View Selection for Unstructured Multi-View Stereo (Schönberger et al.)"☆44Updated 5 years ago
- Algorithm to texture 3D reconstructions from multi-view stereo images☆17Updated 2 years ago
- Implementation for the "Surface Reconstruction from 3D Line Segments" paper.☆119Updated 4 years ago
- ☆19Updated 5 years ago
- A cuda implementation of GPU Poisson Reconstruction.(Data-Parallel Octrees based)☆47Updated last year
- ☆103Updated 5 months ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- Open-Source software for reconstructing textured 3D models from RGB-D images☆135Updated last year
- 对论文《Multi-Scale Geometric Consistency Guided Multi-View Stereo》的复现☆28Updated 5 years ago
- Multi-Scale Geometric Consistency Guided Multi-View Stereo☆162Updated 2 years ago
- A simple C++ algorithm for converting depth and normal maps to a point cloud☆25Updated 4 years ago
- An implementation of the CVPR best paper Dynamic Fusion☆102Updated 8 years ago
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆78Updated last year
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Updated 8 years ago
- Implementation of Exact Polyhedral Visual Hull☆16Updated 5 years ago
- Polygon Mesh Zippering☆14Updated 8 years ago