zengletian1491 / rgbd_tmLinks
Robust Texture Mapping using RGB-D Cameras
☆20Updated 4 years ago
Alternatives and similar repositories for rgbd_tm
Users that are interested in rgbd_tm are comparing it to the libraries listed below
Sorting:
- code of the paper "High-Quality RGB-D Reconstruction via Multi-View Uncalibrated Photometric Stereo and Gradient-SDF"☆78Updated last year
- The implementation of "Joint Texture and Geometry Optimization for RGB-D Reconstruction (CVPR2020)"☆47Updated 4 years ago
- [CVPR 2021] NormalFusion: Real-Time Acquisition of Surface Normals for High-Resolution RGB-D Scanning☆74Updated 3 years ago
- InstanceFusion: Real-time Instance-level 3D Reconstruction of Indoor Scenes using a Single RGBD Camera☆36Updated 4 years ago
- ☆49Updated 3 years ago
- A simple C++ algorithm for converting depth and normal maps to a point cloud☆25Updated 4 years ago
- Photometric Bundle Adjustment for Dense Multi-View Stereo☆22Updated 5 years ago
- CVPR'21 "Multi-view 3D Reconstruction of a Texture-less Smooth Surface of Unknown Generic Reflectance"☆83Updated 3 years ago
- This is official repository for Project for Real-Time Globally Consistent Dense 3D Reconstruction With Online Texturing.☆42Updated 3 years ago
- A modern C++/CUDA implementation of state-of-the-art Multi-View Stereo (MVS) algorithms, open to community contributions.☆18Updated 3 years ago
- An efficient implementation of KinectFusion with modern C++ and CUDA.☆29Updated 6 years ago
- Shape-from-Silhouette with texture-based mesh object refinement☆30Updated 9 years ago
- A lightweight, user-friendly and interactive 3D visualization tool for viewing real-time 3D reconstruction and SLAM☆21Updated 5 years ago
- ☆12Updated 10 months ago
- Completely mesh based RGB-D reconstruction. Capable of storing large reconstructions without wasting GPU memory.☆78Updated 3 years ago
- A Survey of Non-Rigid 3D Registration (https://arxiv.org/pdf/2203.07858)☆17Updated 3 years ago
- ☆78Updated 10 months ago
- Depth camera pose estimation utility, with common abstraction on top of COLMAP, ORB_SLAM2☆21Updated 5 years ago
- Official implementation of InFusionSurf, a novel approach to enhance the fidelity of neural radiance field (NeRF) frameworks for 3D surfa…☆34Updated last year
- Implementation of Patch-Based Optimization for Image-Based Texture Mapping☆18Updated 6 years ago
- Virtual Autonomous Scanner For Siggraph☆39Updated 10 years ago
- HRBF-Fusion: Accurate 3D Reconstruction from RGB-D Data Using On-the-Fly Implicits☆84Updated 2 years ago
- Implemented large scale 3d mesh generation in parallel using CUDA.☆13Updated 6 years ago
- Directional TSDF for improved reconstruction of surfaces with different orientation☆43Updated 5 months ago
- Implementation of the KinectFusion approach by python☆65Updated 3 years ago
- [SPM2018] Sparse3D: A new global model for matching sparse RGB-D dataset with small inter-frame overlap☆12Updated 7 years ago
- SurfelWarp: Efficient Non-Volumetric Dynamic Reconstruction☆15Updated 6 years ago
- Spherical Structure-from-Motion in C++☆28Updated last week
- Point cloud meshing with CGAL☆41Updated 3 years ago
- This is the collection of 3D reconstruction and depth fusion methods☆34Updated 7 years ago