fzbRun / Global-Illumination

在原有Unity SRP上添加了延迟渲染管线,并实现了IBL、RSM、LPV和SSLPV(利用深度纹理做了一步深度注入,并用切比雪夫限制扩散等一些操作实现对LPV的漏光现象进行改善)(这版SSLPV有点问题,正确的看下一个库)
12Updated last year

Alternatives and similar repositories for Global-Illumination:

Users that are interested in Global-Illumination are comparing it to the libraries listed below