XenoCollide is the first Minkowski Portal Refinement implementation by Gary Snethen, now available under the zlib license
☆49Nov 2, 2014Updated 11 years ago
Alternatives and similar repositories for xenocollide
Users that are interested in xenocollide are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A GJK and EPA collision engine made with pure Haxe.☆51Aug 3, 2022Updated 3 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆105Jul 17, 2020Updated 5 years ago
- Ruken is a data-oriented Vulkan based game engine☆14May 5, 2026Updated last month
- A 3D renderer and software rasterizer☆16Sep 29, 2012Updated 13 years ago
- A simple test to batch multiple sprites in a dynamic mesh☆17Apr 14, 2022Updated 4 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A simple test project for playing with different equirectangular seam correction methods. https://medium.com/@bgolus/distinctive-derivati…☆16Apr 13, 2021Updated 5 years ago
- A Git Mirror of Farseer Physics a C# port of Box2D☆57Apr 27, 2014Updated 12 years ago
- Fast collision detection and response for BabylonJS☆18Sep 12, 2023Updated 2 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 8 years ago
- ☆22Jul 30, 2024Updated last year
- The Nvidia Cg Toolkit provides a compiler for the Cg language, runtime libraries for use with both leading graphics APIs, runtime librari…☆12Sep 17, 2020Updated 5 years ago
- .NET Decompiler☆31Jun 19, 2017Updated 8 years ago
- ☆27Aug 12, 2013Updated 12 years ago
- Cross-platform hardware pathtracer in C using Vulkan.☆52May 10, 2026Updated last month
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A simple raytracer written in C++☆13Dec 17, 2018Updated 7 years ago
- An iOS keyboard for Dongers. ༼つ ◕_◕ ༽つ☆11Feb 16, 2026Updated 4 months ago
- Real-time Denoiser for node-vulkan☆10Nov 29, 2019Updated 6 years ago
- Documentation for Rucksack☆10Oct 16, 2019Updated 6 years ago
- Minimalistic educational constraint-based physics framework☆151Apr 21, 2021Updated 5 years ago
- a toy 3d game engine with voxel support☆32Mar 6, 2026Updated 3 months ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆17Mar 19, 2019Updated 7 years ago
- Github repository for CLAPACK (fork of CLAPACK 3.2.1 patched for our needs)☆10Aug 15, 2018Updated 7 years ago
- fast soft float-point for deterministic computing,高性能、一致性计算的软件浮点数☆49Oct 11, 2023Updated 2 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- glitch jpeg with openframeworks☆18Nov 7, 2019Updated 6 years ago
- ☆14Dec 30, 2020Updated 5 years ago
- A small realtime software rendering library☆17May 25, 2020Updated 6 years ago
- deterministic physics engine for lock-step 3D game development. 能为3D帧同步游戏提供一致性、确定性的物理引擎。☆41Oct 2, 2023Updated 2 years ago
- ☆42Feb 14, 2026Updated 4 months ago
- ☆20Sep 1, 2018Updated 7 years ago
- Property grid widget for Unity UI☆14Aug 19, 2018Updated 7 years ago
- Example/POC of using BRender v1.1.2 with SDL2☆11May 23, 2022Updated 4 years ago
- 3D Physics Engine ported to Haxe☆15Jul 15, 2015Updated 10 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- This is a demo display how to ues gRPC in unity editor☆12May 9, 2018Updated 8 years ago
- Multiple producer multiple consumer queue template using C++11 atomics.☆14Aug 26, 2021Updated 4 years ago
- ☆12Oct 14, 2020Updated 5 years ago
- Javascript library for 3D scientific visualization through VTK.wasm☆20Jun 8, 2026Updated last week
- A modular, data-driven particle system with retargetable back-ends☆13Nov 22, 2013Updated 12 years ago
- Disassembly of Star Fox for the SNES (US version 1.2)☆15Oct 26, 2020Updated 5 years ago
- Mesh simplification with UV's boundary preserved☆11Aug 30, 2020Updated 5 years ago