erwincoumans / xenocollideView external linksLinks
XenoCollide is the first Minkowski Portal Refinement implementation by Gary Snethen, now available under the zlib license
☆50Nov 2, 2014Updated 11 years ago
Alternatives and similar repositories for xenocollide
Users that are interested in xenocollide are comparing it to the libraries listed below
Sorting:
- Henge3D Physics Library for XNA☆14Nov 23, 2010Updated 15 years ago
- A GJK and EPA collision engine made with pure Haxe.☆50Aug 3, 2022Updated 3 years ago
- A simple test project for playing with different equirectangular seam correction methods. https://medium.com/@bgolus/distinctive-derivati…☆16Apr 13, 2021Updated 4 years ago
- A simple test to batch multiple sprites in a dynamic mesh☆17Apr 14, 2022Updated 3 years ago
- A custom unity3d capsule character controller that uses its own collision detection system.☆104Jul 17, 2020Updated 5 years ago
- Fast collision detection and response for BabylonJS☆18Sep 12, 2023Updated 2 years ago
- A 3D renderer and software rasterizer☆16Sep 29, 2012Updated 13 years ago
- This fork has been sunset as of 1st Jan 2018 and is no longer supported or maintained☆35Feb 26, 2018Updated 7 years ago
- ☆22Jul 30, 2024Updated last year
- A simulation of a go board and stones☆22Jan 3, 2024Updated 2 years ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆16Mar 19, 2019Updated 6 years ago
- ☆27Aug 12, 2013Updated 12 years ago
- ☆21Jun 28, 2024Updated last year
- A small C# JSON library optimized for speed.☆22Feb 4, 2024Updated 2 years ago
- fast soft float-point for deterministic computing,高性能、一致性计算的软件浮点数☆49Oct 11, 2023Updated 2 years ago
- A Git Mirror of Farseer Physics a C# port of Box2D☆56Apr 27, 2014Updated 11 years ago
- Automatically exported from code.google.com/p/bullet-xna☆22Jun 14, 2016Updated 9 years ago
- Breaking down timings on compilation, assembly reload and enter/exit Play Mode in the simplest way possible. Requires Unity 2019.3 and ne…☆23May 22, 2021Updated 4 years ago
- View Hierarchy and Inspector of scenes on connected Unity players. Uses the EditorConnection framework, so works everywhere.☆29Jul 7, 2023Updated 2 years ago
- Fork of my raymarched material using default ThreeJS lIghting demo. Changed material properties to approximate glass.☆43Jul 1, 2025Updated 7 months ago
- A clean implementation of reflection and related proposals.☆28Jan 26, 2018Updated 8 years ago
- Public repo for level editor tools in Unity☆13Feb 26, 2024Updated last year
- A new customizable and dynamic Input alternative for Unity, based on the New Input System☆28Jan 1, 2026Updated last month
- GPU Accelerated Voxelization Framework for 3D CAD models.☆28Oct 23, 2018Updated 7 years ago
- A fixed-point math library similar to unity.mathematics☆33Aug 7, 2025Updated 6 months ago
- A fun little package for Unity that provides a rudimentary webinterface to explore your types and look at the assembly code generated by …☆33Nov 12, 2024Updated last year
- Dependency Injection Utility for Unity☆25Nov 5, 2021Updated 4 years ago
- ☆31Feb 1, 2017Updated 9 years ago
- a toy 3d game engine with voxel support☆31Nov 12, 2025Updated 3 months ago
- Ruken is a data-oriented Vulkan based game engine☆12Feb 3, 2026Updated 2 weeks ago
- 3D Rendering Engine☆11Apr 29, 2022Updated 3 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Flying pathfinding prototype using an Octree in Unity 3D☆76May 25, 2019Updated 6 years ago
- .NET Decompiler☆31Jun 19, 2017Updated 8 years ago
- Font decoder for embedding into C, for embedded systems☆38Nov 12, 2018Updated 7 years ago
- Create Ico Sphere Mesh Tool for Unity☆37Jul 11, 2016Updated 9 years ago
- Lingotion Thespeon AI-acting engine for Unity☆16Feb 2, 2026Updated 2 weeks ago
- This project features a dynamic combat and traversal system inspired by Sekiro, incorporating fluid movement, precise timing, and strateg…☆13Oct 22, 2024Updated last year
- OpenGL Tutorial in C++☆10Jul 16, 2022Updated 3 years ago