NSchertler / OnlineSurfaceReconstruction
☆162Updated 4 years ago
Alternatives and similar repositories for OnlineSurfaceReconstruction:
Users that are interested in OnlineSurfaceReconstruction are comparing it to the libraries listed below
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆175Updated 7 years ago
- Guided Mesh Normal Filtering☆185Updated 4 years ago
- A seamless, static, multi-view texturing system for 3D meshes☆100Updated 4 years ago
- 3D geometry processing environment☆82Updated 9 years ago
- Computes the 3D Delaunay triangulation on the GPU☆127Updated 3 years ago
- Least squares conformal mapping implemented in C++☆114Updated 4 years ago
- The Robust Quad Mesh Extraction Library☆114Updated 4 years ago
- Introductory assignment for Geometry Processing course☆123Updated 2 years ago
- Automatically exported from code.google.com/p/sparseicp☆247Updated last year
- Shape Spherical Harmonics (Descriptors, Alignment, and Symmetry)☆75Updated 5 years ago
- Mesh Reconstruction assignment for Geometry Processing course☆109Updated 2 years ago
- Isosurface extraction from regular voxel grids☆79Updated 7 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆59Updated 3 years ago
- Git mirror of the geogram library by INRIA☆129Updated 2 years ago
- Gradient-Domain Processing within a Texture Atlas☆72Updated 2 months ago
- Offers several algorithms to triangulate 3d scattered points☆46Updated 4 years ago
- A simple mesh voxelizer, GPU accelerated with CUDA☆87Updated 9 years ago
- Simple ray intersection library similar to coldet - succedeed by libacc☆37Updated 8 years ago
- Curvature assignment for Geometry Processing course☆153Updated last year
- Surface Reconstruction☆28Updated 5 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆81Updated 2 years ago
- Parameterization assignment for Geometry Processing course☆157Updated 2 years ago
- Implementation of The Ball Pivoting Algorithm based on PCL☆63Updated 7 years ago
- Seamlessly erase seams from your favorite 3D models.☆120Updated 4 months ago
- Implementation of 2D-parametrization algorithm introduced by the paper "Scalable Locally Injective Mappings". Currently support only the …☆90Updated 5 years ago
- Demo code for "Navigating Intrinsic Triangulations". Sharp, Soliman, and Crane. 2019☆49Updated 9 months ago
- ☆127Updated 3 months ago
- An implementation of the algorithm described in the article "Optimal Step Nonrigid ICP Algorithms for Surface Registration" by Brian Ambe…☆117Updated 6 years ago
- A fast surface reconstruction method from Hermite points☆33Updated 8 years ago
- C++ library and set of utilities for input, output, and basic manipulation of 3D triangle meshes☆322Updated last year