cheind / mesh-deform
Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
☆83Updated 3 years ago
Alternatives and similar repositories for mesh-deform:
Users that are interested in mesh-deform are comparing it to the libraries listed below
- as-rigid-as-possible surface deformation☆39Updated 9 years ago
- An implementation of our paper: Fast and Exact Discrete Geodesic Computation Based on Triangle-Oriented Wavefront Propagation☆33Updated 4 years ago
- Smoothing assignment for Geometry Processing course☆45Updated 2 years ago
- Local barycentric coordinates solver☆69Updated 10 years ago
- Deformation assignment for Geometry Processing course☆162Updated 2 years ago
- Isosurface extraction from regular voxel grids☆78Updated 7 years ago
- Robust, efficient and low distortion bijective mapping in 2D and 3D☆60Updated 3 years ago
- As-Rigid-As-Possible 2D Shape Manipulation☆29Updated 6 years ago
- An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration☆21Updated last year
- Fast Automatic Skinning Transformations☆67Updated 6 years ago
- A implemetation of deformation graph which was widely used in mesh deformation and non-rigid reconstruction☆57Updated 12 years ago
- non-rigid iterative closest point☆33Updated 3 years ago
- Non-Rigid version of Registar☆68Updated 9 years ago
- Static/Dynamic Filter for Mesh Geometry☆58Updated 4 years ago
- An implementation of Laplacian mesh editing for Math 290.☆118Updated 9 years ago
- Laplacian mesh deformation☆233Updated 7 years ago
- Parallel and Scalable Heat Methods for Geodesic Distance Computation☆31Updated 6 years ago
- Correlation Clustering on weighted mesh under an anisotropic metric☆45Updated 5 years ago
- https://code.google.com/archive/p/delfem/☆13Updated 6 years ago
- Least squares conformal mapping implemented in C++☆114Updated 4 years ago
- Project for CSE528☆29Updated 3 years ago
- ☆35Updated 5 years ago
- 3D Geometry Renderer for Python☆54Updated 5 years ago
- As-rigid-as-possible image deformation in Python and C☆23Updated 9 years ago
- Not Finished!☆32Updated 10 years ago
- Mean Curvature Skeletons (i.e. curve-skeleton extraction via mean curvature flow)☆127Updated 4 years ago
- A simple mesh voxelizer, GPU accelerated with CUDA☆87Updated 9 years ago
- ☆37Updated 6 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆46Updated 5 years ago
- Introductory assignment for Geometry Processing course☆123Updated 2 years ago