Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.
☆83Apr 16, 2022Updated 3 years ago
Alternatives and similar repositories for mesh-deform
Users that are interested in mesh-deform are comparing it to the libraries listed below
Sorting:
- As-rigid-as-possible face deformation☆12Apr 18, 2014Updated 11 years ago
- A research-purpose software for 3D morphing between two meshes with arbitrary connectivity.☆11Sep 2, 2025Updated 6 months ago
- As-Rigid-As-Possible 2D Shape Manipulation☆30Jul 4, 2018Updated 7 years ago
- as-rigid-as-possible surface deformation☆39Jun 23, 2015Updated 10 years ago
- Laplacian mesh deformation☆241Jan 26, 2018Updated 8 years ago
- This is a direct implementation of Igarashi's Siggraph 05 paper "As-rigid-as-possible shape manipulation"☆36Mar 19, 2015Updated 10 years ago
- Uniform, Explicit and Implicit Laplacian Mesh Smoothing☆38Mar 3, 2018Updated 8 years ago
- 2D/3D C++ library focusing on mesh processing☆26Aug 26, 2015Updated 10 years ago
- Non-Rigid version of Registar☆73May 15, 2015Updated 10 years ago
- ☆22Feb 23, 2016Updated 10 years ago
- Standardized deformable model benchmarking☆11Oct 29, 2022Updated 3 years ago
- A lightweight C++ optimization library for nonlinear problems☆12Sep 23, 2024Updated last year
- Deformation assignment for Geometry Processing course☆177Oct 18, 2022Updated 3 years ago
- CBCT segmentation with image processing and machine learning approaches☆10Jul 27, 2021Updated 4 years ago
- Code for ChunkFusion: A Learning-based RGB-D 3D Reconstruction Framework via Chunk-wise Integration☆12Apr 7, 2022Updated 3 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14May 10, 2023Updated 2 years ago
- Source code from paper Reconstruction of Panoramic Dental Images Through Bézier Function Optimization☆17Feb 27, 2021Updated 5 years ago
- A cage-based deformation for meshes in 2D.☆14Sep 8, 2018Updated 7 years ago
- A python implementation of the As-Rigid-As-Possible paper by Ogla Sorkine and Marc Alexa.☆47Jul 10, 2019Updated 6 years ago
- An uniform GUI wrapper for Tetgen☆10Jun 2, 2021Updated 4 years ago
- Simple 3D mesh processing framework with a GUI☆32Apr 16, 2017Updated 8 years ago
- a Blender add-on to repair non-manifold meshes for 3D printing☆11Apr 26, 2018Updated 7 years ago
- Geometry library containing the essentials (2d & 3D points/vectors, meshes, B-splines)☆13May 21, 2025Updated 9 months ago
- implementation of the paper: Mesh Editing with Poisson-Based Gradient Field Manipulation☆53Mar 3, 2022Updated 4 years ago
- C++ implementation of Embedded Deformation for Shape Manipulation☆81Mar 21, 2017Updated 8 years ago
- An implementation of Deformation Transfer algorithm in ANSI C☆290Jun 24, 2012Updated 13 years ago
- ☆35Aug 17, 2025Updated 6 months ago
- A C++ implementation of Meshless Deformations Based on Shape Matching☆30Dec 5, 2014Updated 11 years ago
- Matlab implementation of non-rigid iterative closest point☆209Apr 3, 2018Updated 7 years ago
- Machine Learning for Tissue Deformation Modelling (MALTIDEM): Predicting tissue deformation in real time by expressing results from FEM s…☆17Jul 29, 2017Updated 8 years ago
- Simple 3D CAD app with mesh deformation☆15Dec 9, 2016Updated 9 years ago
- Code for "Synthesis of Biologically Realistic Human Motion Using Joint Torque Actuation", SIGGRAPH 2019, Part 2☆13Jul 6, 2023Updated 2 years ago
- Automatically exported from code.google.com/p/3d-face-reconstruction☆17Apr 13, 2015Updated 10 years ago
- CPU Physically Based Path Tracer Engine☆15May 14, 2021Updated 4 years ago
- Demonstrate how to smooth a triangle mesh using the Laplacian scheme (preserve initial vertex density)☆13Nov 29, 2020Updated 5 years ago
- Self-collision detection for triangles meshes (C++, libigl, eigen)☆48Jan 4, 2017Updated 9 years ago
- Progressive compression of 3D triangular meshes☆44Nov 27, 2025Updated 3 months ago
- Surface manipulation and mesh morphing library☆101Sep 10, 2021Updated 4 years ago
- An Interactive Tool for Cage-Based Deformations☆35Oct 24, 2018Updated 7 years ago