emrecancubukcu / UnitySubstanceViewer
Homemade Substance Material (Sbsar) Viewer for Unity3D
☆21Updated 3 years ago
Alternatives and similar repositories for UnitySubstanceViewer:
Users that are interested in UnitySubstanceViewer are comparing it to the libraries listed below
- Approximates a painterly effect using Unity, HDRP, and VFX Graph☆28Updated 4 years ago
- Using SRP to create a volumetric occlusion mask for objects to use in their render pass☆18Updated 6 years ago
- ☆14Updated 4 years ago
- A shader effect for real time animated aura around objects such as swords using shaders☆35Updated 2 years ago
- ☆42Updated 7 years ago
- A simple example of how to create a Unity terrain from code using procedural noise.☆48Updated 3 years ago
- ☆15Updated 6 years ago
- Adaptation of the standard Unity PBS shader to include Toon lighting☆28Updated 7 years ago
- Procedural Grass System with Compute Shaders in Unity☆27Updated 2 years ago
- Particle system using Curl Noise for Unity.☆32Updated 6 years ago
- modular particle system using compute shaders.☆29Updated 5 years ago
- Generates a Texture3D using simplex noise useful for a ton of interesting FX☆28Updated 6 years ago
- ☆24Updated 5 years ago
- A ground slash attack vfx implemented with a Mesh, decal textures, VFX Graph and some programming. Made in Unity URP.☆15Updated 2 years ago
- compute shader example☆39Updated 4 years ago
- An example of Stencil Portal in Unity☆36Updated 3 years ago
- ☆25Updated 4 years ago
- This is the backing repository for a tutorial series walking through the process using a compute shader to procedurally generate a mesh a…☆24Updated 2 years ago
- Simple GPU Occlusion for Lens Flares☆19Updated 5 years ago
- Example Unity project showing 360° equirectangular camera for Universal Render Pipeline (URP)☆51Updated 2 years ago
- Minimalist simplex library☆46Updated 2 years ago
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36Updated 2 years ago
- Unity SDF generator for 2D images☆16Updated 2 years ago
- Basic Realtime Fluid Simulation in Unity using Navier-Stokes equations☆13Updated 2 years ago
- Vertex shader that creates a bounce effect in geometry.☆24Updated 7 months ago
- ☆28Updated 3 years ago
- Part 1 of a GPU Voxelizer for Unity☆14Updated 3 years ago
- ☆16Updated 7 years ago
- Mesh Deformation with Vertex Shader☆47Updated 5 years ago
- ☆27Updated 4 years ago