CrockettScience / Compute-Shaders-Procedural-Meshes

This is the backing repository for a tutorial series walking through the process using a compute shader to procedurally generate a mesh along a Bezier Curve in using Unity URP.
24Updated 2 years ago

Alternatives and similar repositories for Compute-Shaders-Procedural-Meshes:

Users that are interested in Compute-Shaders-Procedural-Meshes are comparing it to the libraries listed below