doomlaser / Height-Based-Gradient-Color-Shaders-for-UnityLinks
Height Based 2 color gradient shaders for Unity
☆29Updated 3 years ago
Alternatives and similar repositories for Height-Based-Gradient-Color-Shaders-for-Unity
Users that are interested in Height-Based-Gradient-Color-Shaders-for-Unity are comparing it to the libraries listed below
Sorting:
- Medieval Town Generator for Unity☆40Updated 3 years ago
- First pass at completely procedurally animating a humanoid.☆30Updated 7 years ago
- A raymarching engine for Unity☆50Updated last year
- Processing-like API for Unity. Built on top of the Shapes vector graphics library☆30Updated last year
- Library of procedural generation code for use in Unity☆58Updated 2 months ago
- A quick and simple image noise and pattern generator for Unity (Editor)☆23Updated 3 years ago
- Simple Unity Generate Vertex Color Model Tool☆40Updated 5 years ago
- http://wiki.unity3d.com/index.php/MirrorReflection4 modified to support to unity default Quad.☆20Updated 6 years ago
- A quick attempt at recreating the cloner functionality from Cinema 4D in Unity☆34Updated 6 years ago
- A Unity Package for high performance dynamic mesh generation of 2D and 3D shapes with rounded edges/corners.☆44Updated last year
- Combine multiple textures into one!☆32Updated 4 years ago
- Implements Material Instance capabilities like in Unreal Engine 4☆24Updated 3 years ago
- 🌪️🌀 An animation system for tweening object properties in Unity.☆34Updated 4 months ago
- Useful Editor Utility☆25Updated 2 years ago
- Terraced like procedural terrain made with Unity DOTS☆23Updated 5 years ago
- Contains utilities for defining a curve or gradient in the inspector and automatically generating a texture for that to pass on to shader…☆30Updated 8 months ago
- Unity Saver extension provides ability to save any data type of any size in three different possible locations with device related encryp…☆37Updated last year
- A handy tool for Unity3D which enables you to select a vertex on a mesh and see the information like vertex count, vertex positions, norm…☆44Updated 5 years ago
- A noise visualizer and editor in Unity3D☆22Updated 4 years ago
- Simple shaders for Unity3D that I created for games, for a challenge or following tutorials.☆22Updated 5 years ago
- View Cone, Field of View, Sight Cone - done with custom Shadow Mapping in Unity HDRP☆37Updated 4 months ago
- 🖥 An example of LCD Display shader in URP.☆32Updated 2 years ago
- A tool that generates custom editors in Unity☆23Updated 6 years ago
- A toolsuite created to make Unity development easier☆31Updated 3 weeks ago
- Foliage wind shader implementations for Unity's render pipelines HDRP and URP. Based on the demo project Book of the Dead by Unity.☆23Updated 3 years ago
- A simple tool for reordering, merging and modifying unity layers. Updates game objects, components and assets to match.☆26Updated 3 years ago
- Bake skinned mesh animations to 2D textures☆53Updated 3 years ago
- Automatically setup Camera viewports from RectTransforms in Unity☆38Updated 2 years ago
- Unity package that shatter glass☆37Updated last year
- Lib to read Clipboard Image data in Unity