drake7707 / InfiniteTerrainIsometricTileEngine
Implementation of infinite terrain in an isometric tile engine in javascript
☆14Updated 9 years ago
Related projects ⓘ
Alternatives and complementary repositories for InfiniteTerrainIsometricTileEngine
- A C#/Unity port of Andy Gainey's procedural planet generator.☆46Updated 9 years ago
- Voxel mesher with ambient occlusion☆40Updated 10 years ago
- Pixel sprite generator ported to C Sharp☆21Updated 8 years ago
- Herringbone Wang Tile dungeon generators☆19Updated 7 years ago
- A "simple" world simulator☆16Updated 6 years ago
- Procedurally generated quests and stories for computer games.☆63Updated 6 years ago
- An easy to configure multi-dimensional terrain generator☆20Updated last year
- Gridpath is a MIT licensed multithreaded 2D implementation of A*☆34Updated last year
- A collection of procedural generation tools in a desktop application.☆31Updated 8 years ago
- ☆15Updated 7 years ago
- Takes a series of .mca files and outputs Minecraft block IDs at their Cartesian co-oridinates.☆19Updated 7 years ago
- A very simple shooter game made in Godot 3 using C#☆10Updated 6 years ago
- An open source terrain generation suite.☆41Updated 4 years ago
- A C# abstraction on top of Godot's input events that makes life just a little bit easier☆10Updated 6 years ago
- A procedurally generated, cave-like dungeon/map creator for rogue-like games using the cellular automata method. During its development, …☆30Updated 4 years ago
- ☆20Updated 4 years ago
- Simple "realtime global 2D-radiosity", compute on CPU or GPU☆11Updated 9 years ago
- Boulette physiques. A naïve, but deterministic physics engine.☆14Updated 7 years ago
- Simple physics examples in vanilla Monogame☆2Updated 5 years ago
- GIMP Plugin to create tilesets from sample images☆37Updated 11 years ago
- ☆8Updated 4 months ago
- My try at making multyplayer version of NetHack like game☆19Updated 7 years ago
- A web dashboard for Flecs☆36Updated 4 years ago
- 7drl 2018☆12Updated 5 years ago
- Examples for my blog posts on procedural generation.☆34Updated 9 years ago
- FRONTIERS source code☆37Updated 6 years ago