π© GPU particle system & editor for Bevy
β86Updated this week
Alternatives and similar repositories for sprinkles
Users that are interested in sprinkles are comparing it to the libraries listed below
Sorting:
- β12Jul 27, 2025Updated 7 months ago
- A Rust library for Goal-Orientated Action Planning, supporting dynamic priority and cost.β15May 13, 2025Updated 9 months ago
- Integration with renet for bevy_repliconβ16Feb 6, 2026Updated 3 weeks ago
- Online Battle Royale Twin-stick Shooterβ20Feb 11, 2025Updated last year
- Custom render pipeline example in bevyβ19Apr 7, 2025Updated 10 months ago
- Access tracing logs in your bevy app using vanilla bevy_uiβ23Jan 20, 2026Updated last month
- Send events via a channels form anywhere (eg. web-dom, c-ffi) to Bevy Observersβ25Jan 13, 2026Updated last month
- A shadertoy inspired shader-sandbox application and library!β23Dec 29, 2025Updated 2 months ago
- β31May 23, 2025Updated 9 months ago
- Game engine project written in pure rust for learning about rust and game techβ38Aug 11, 2024Updated last year
- A basic raytracer implementation in Rust based on the Ray Tracing in One Weekend book.β21Oct 11, 2022Updated 3 years ago
- A dead simple crate to manage Ron based assets which depend on other assets for the bevy engine.β26Jan 20, 2026Updated last month
- A bevy plugin that creates a popup and logs to error on panic.β31Jan 26, 2026Updated last month
- Simple server/client channel implemented over websockets with support for Bevy.β31Apr 26, 2025Updated 10 months ago
- Finger-friendly Sudoku gameβ32Jan 20, 2026Updated last month
- A derivable macro for declaring a builder pattern.β30Dec 21, 2023Updated 2 years ago
- bevy + metrics + egui_plotβ37Nov 4, 2025Updated 3 months ago
- Flat spatial partitionning data structures in Rustβ37Jul 18, 2024Updated last year
- A navigation system for video games written in Rust.β88Updated this week
- An ability management suite for Bevy.β82Jan 7, 2026Updated last month
- Microlibrary for adding anchoring to UIβ47Feb 15, 2026Updated last week
- A remote inspector for Bevy game engine, allowing you to inspect and modify entities in real-timeβ34Dec 2, 2024Updated last year
- Trigger Bevy events from crossbeam channelsβ35Jan 17, 2026Updated last month
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobileβ106Jan 25, 2026Updated last month
- TrenchBroom integration, .map, and .bsp loading for Bevyβ114Updated this week
- A unified WebTransport API that you can use for browser/native cross platform apps. Originally to power the networking layer of the gamesβ¦β50Feb 19, 2026Updated last week
- Integrates iOS's native Notification API into a Bevy applicationβ11Jan 17, 2026Updated last month
- Finds objects missing from the OpenStreetMap DBβ10Updated this week
- An embedded Rust IDE with an emphasis on a fun and insightful coding experienceβ11Sep 23, 2024Updated last year
- η₯δΉη΄’εΌβ22Aug 14, 2025Updated 6 months ago
- Non-intrusive invitation to rate your iOS appβ22Feb 22, 2024Updated 2 years ago
- App Tracking Transparency plugin for Godot Engineβ12Jul 18, 2021Updated 4 years ago
- Programmatically generated PCB libraries facilitating robust electronic product design.β17Dec 15, 2025Updated 2 months ago
- ghjk is a programmable runtime manager and an attempt at a successor for asdf.β11Feb 20, 2026Updated last week
- 2D global illumination using radiance cascade for the bevy-engine.β45Jan 8, 2025Updated last year
- Embed an idiomatic Bevy app inside your Leptos app with ease.β126Feb 6, 2026Updated 3 weeks ago
- A serverless app to serve the contactformβ15Dec 15, 2018Updated 7 years ago
- Generic Digitizer Framework based on OpenCMWβ12Updated this week
- retrocompute aesthetics twitter botβ10Sep 30, 2021Updated 4 years ago