π© GPU particle system & editor for Bevy
β179Jun 24, 2026Updated 2 months ago
Alternatives and similar repositories for sprinkles
Users that are interested in sprinkles are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- π CPU-driven, batch-rendered particle system for the Bevy game engine.β80Jul 25, 2026Updated last month
- Text effects library for the Bevy game engine.β77Feb 11, 2026Updated 6 months ago
- A sprouting integration of the Firewheel audio engineβ150Aug 9, 2026Updated 3 weeks ago
- Environment scattering tools and shaders/materials that prioritize visual fidelity/artistic freedom, a declarative API and modularity.β84Aug 20, 2026Updated last week
- Bevy-Hanabi particle effects editor for the next version of hexrollβ45Dec 21, 2025Updated 8 months ago
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A simple, configurable, blazingly fast noise library built for and with Bevy.β98Jun 20, 2026Updated 2 months ago
- A fun 3D Kinematic Character Controller for Bevyβ168Aug 6, 2026Updated 3 weeks ago
- A Bevy 0.19 scene editor with hierarchy, inspector, and 3D viewportβ475Aug 26, 2026Updated last week
- Input manager for Bevy.β318Updated this week
- VFX editor for Bevy and Hanabiβ137Jul 10, 2025Updated last year
- Rule-based object scattering with field-graph evaluation and flexible sampling strategies.β32Jul 27, 2026Updated last month
- A navigation system for video games written in Rust.β110Aug 9, 2026Updated 3 weeks ago
- Quake/Source style rollback for multiplayer movement shootersβ20Jul 28, 2026Updated last month
- A plugin to integrate rand for ECS optimised RNG for the Bevy game engine.β107Updated this week
- Deploy on Railway without the complexity - Free Credits Offer β’ AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Rust port of Recast, the industry-standard navigation mesh generator used by Unreal, Unity, Godot, and other game engines.β167Aug 5, 2026Updated 3 weeks ago
- Behavior as Entities! An HTN game AI plannerβ51Jan 29, 2026Updated 7 months ago
- Bevy UI gradients pluginβ14Apr 26, 2025Updated last year
- Hierachical Pathfinding for Bevyβ122Jul 8, 2026Updated last month
- A light-weight Anchor-Offset based 2D sprite rendering system for the bevy engine.β16Mar 15, 2024Updated 2 years ago
- β23Jan 31, 2026Updated 7 months ago
- Powerful and flexible mid-level audio engine for games and other applicationsβ309Updated this week
- A bevy plugin adding edge detection post-processing effectβ30Jan 22, 2025Updated last year
- File system dialogs for loading and saving files using the Bevy game engineβ31Jan 15, 2026Updated 7 months ago
- GPUs on demand by Runpod - Special Offer Available β’ AdRun AI, ML, and HPC workloads on powerful cloud GPUsβwithout limits or wasted spend. Deploy GPUs in under a minute and pay by the second.
- Volumetric clouds in Bevy based on Horizon Zero Dawnβ52Aug 24, 2026Updated last week
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobileβ131Jun 22, 2026Updated 2 months ago
- A Bevy CLI tool and linter.β420Updated this week