Lommix / solis_2dLinks
2D global illumination using radiance cascade for the bevy-engine.
☆45Updated last year
Alternatives and similar repositories for solis_2d
Users that are interested in solis_2d are comparing it to the libraries listed below
Sorting:
- A lighting 2d library for Bevy☆85Updated 2 months ago
- Radiance cascade global illumination implementation in Bevy.☆59Updated last year
- A Bevy plugin to selectively blur regions of the screen☆63Updated last year
- 2D particle system with custom material traits. Works well in wasm webgl2 and mobile☆104Updated last week
- A Bevy plugin for easily animating 2D and 3D sprites☆101Updated last week
- RTS-style camera controls plugin for Bevy Engine☆89Updated 2 weeks ago
- Billboard text and texture support for bevy☆104Updated last year
- Lightning fast tilemaps for bevy.☆87Updated last year
- Transform interpolation for fixed timesteps for the Bevy game engine.☆65Updated 2 weeks ago
- Data-driven content generation for Bevy☆86Updated 3 weeks ago
- A navigation system for video games written in Rust.☆84Updated this week
- A simple, configurable, blazingly fast noise library built for and with Bevy.☆70Updated last week
- Behaviour trees for bevy, with on-demand entity spawning for task nodes.☆102Updated 2 months ago
- ☆48Updated 9 months ago
- Bevy plugin for Flowfield based pathfinding☆69Updated 2 months ago
- A project to convert any 3d world into a game that looks like pixelart, with builtin outlines based on depth and normal textures.☆35Updated 8 months ago
- An ability management suite for Bevy.☆81Updated 3 weeks ago
- ☆52Updated last week
- ☆72Updated last year
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆71Updated 2 weeks ago
- 2D & 3D procedural generation with WFC/Model synthesis in Rust☆133Updated 2 weeks ago
- On-screen diagnostics☆111Updated 9 months ago
- A simple asynchronous runtime for executing async coroutines in the bevy engine.☆82Updated 2 weeks ago
- Cross-platform ergonomic abstractions for async programming in Bevy.☆85Updated this week
- Ad-hoc component insertion for bevy scenes☆71Updated last year
- A Bevy helper to easily manage resources that need to persist across game sessions.☆107Updated this week
- A save/load framework for Bevy game engine.☆132Updated last week
- A bevy plugin for rendering grass☆65Updated 10 months ago
- Minimalistic state machine for Bevy Game Engine.☆40Updated last week
- Ergonomic and Correct Utility AI for Bevy Engine☆28Updated 10 months ago