Synphonyte / leptos-bevy-canvas
Embed an idiomatic Bevy app inside your Leptos app with ease.
☆20Updated last week
Related projects ⓘ
Alternatives and complementary repositories for leptos-bevy-canvas
- ☆58Updated 7 months ago
- Monorepo for web & game rust crates☆13Updated 3 weeks ago
- bevy + metrics + egui_plot☆22Updated 3 weeks ago
- Rust port of Floating UI with support for Leptos and Yew.☆38Updated this week
- ☆17Updated this week
- Cross-platform ergonomic abstractions for async programming in Bevy.☆68Updated 4 months ago
- Experimental static site generator using Leptos with Bevy ECS as a data layer☆46Updated last week
- File system dialogs for loading and saving files using the Bevy game engine☆21Updated last week
- Draw chart with svg for leptos☆63Updated 6 months ago
- Drop-in replacement for std::time for Wasm in browsers☆53Updated last week
- ☆30Updated 3 weeks ago
- Simple plotting library for Bevy☆19Updated 3 months ago
- ☆44Updated 3 months ago
- Experimental web UI library for Rust.☆56Updated 7 months ago
- Bevy asset loader that transparently supports loading over http(s)☆77Updated 2 months ago
- 🎆 CPU-driven, batch-rendered particle system for the Bevy game engine.☆38Updated 3 months ago
- Leptos server signals synced through websockets☆59Updated 7 months ago
- A simple, multi-platform WebRTC networking library for client<->server topologies using Bevy.☆38Updated 7 months ago
- A plugin for effortless mouse tracking in the bevy game engine.☆29Updated 8 months ago
- A bevy plugin for creating grids, for debugging purposes☆31Updated 4 months ago
- A 2d lighting crate for bevy.☆40Updated 6 months ago
- ☆48Updated 2 weeks ago
- Bevy Async ECS☆20Updated 3 weeks ago
- Bevy plugin to easily create UI text popups using events☆18Updated 3 months ago
- Allows you to write sequential description of processes involving delays, user input, and other waits.☆53Updated 3 weeks ago
- Make data-driven table rendering easy with Dioxus☆10Updated 2 years ago
- All in one (aka Aio) database with async support. Based on libsql/Sqlite, bevy_reflect and tokio, includes a dead simple API to be used (…☆18Updated last week
- Generate vertex-vertex meshes from text.☆21Updated last month
- Macro based compile-time SCSS transpilation, CSS minification, and class name uniquification toolchain inspired by CSS modules.☆63Updated 3 weeks ago
- Explicitly set sprite layers for sprites in Bevy games.☆17Updated 4 months ago