deplinenoise / tundraLinks
Tundra is a code build system that tries to be accurate and fast for incremental builds
☆459Updated 7 months ago
Alternatives and similar repositories for tundra
Users that are interested in tundra are comparing it to the libraries listed below
Sorting:
- Blog posts☆132Updated 8 years ago
- A collection of interoperable minimalistic C libraries☆139Updated 6 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆344Updated last year
- microprofile - embeddable CPU/GPU profiler☆498Updated 2 years ago
- Various single-file C libraries.☆294Updated 7 years ago
- Win32/64 executable size reporting☆267Updated 2 years ago
- A tiny webserver for game development☆283Updated last year
- Advanced DXTc texture compression library☆143Updated 9 years ago
- Multiplatform multithreaded context swapping fiber based job system.☆165Updated 8 years ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆342Updated 6 years ago
- C++ Reflection using clang☆283Updated 2 years ago
- OpenGL and Vulkan header and loader generator.☆208Updated last year
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆160Updated 10 years ago
- 128-bit (64.64) signed fixed-point arithmetic.☆178Updated 9 months ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆269Updated 8 years ago
- Vector math library with NEON/SSE support☆354Updated last year
- Memory Tracing Software☆432Updated 4 years ago
- Signed Distance Field Builder for Contour Texturing☆242Updated 4 years ago
- Program analyses debugger information file (PDB, so Microsoft Visual C++ only) and presents info about user defined structures (size, pad…☆70Updated 4 years ago
- GENie - Project generator tool☆951Updated 7 months ago
- Pyramid Shader Analyzer☆313Updated 6 years ago
- Intel's Software Occlusion Culling demo with my modifications☆240Updated 12 years ago
- A Generic and Flexible Shader Cross Compiler Library/Tool☆33Updated 6 years ago
- High-level build system for distributed, multi-platform C/C++ projects.☆493Updated 2 weeks ago
- Sample OOP/ECS/DOD project (C++) for an internal Unity lecture in 2018☆378Updated 4 years ago
- ☆475Updated 6 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆239Updated 2 years ago
- Small collection of debug-related drop-in c/c++-utils☆253Updated 3 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆361Updated 6 years ago
- ☆620Updated 3 years ago