RedNicStone / CubiCADLinks
A fast and modern vulkan based rendering engine
☆17Updated 3 years ago
Alternatives and similar repositories for CubiCAD
Users that are interested in CubiCAD are comparing it to the libraries listed below
Sorting:
- Cross-platform C++ 3D game engine.☆38Updated 3 weeks ago
- A game engine in early development☆52Updated 2 years ago
- Benchmarking ray/bounding box intersection tests☆21Updated 2 years ago
- Vulkan Render Engine☆16Updated 6 months ago
- Very simple project to illustrate how to build a VulkanSceneGraph application☆32Updated last year
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆13Updated 4 years ago
- Utility library for converting data+materials to/from VulkanSceneGraph☆78Updated this week
- Asteroids sample demonstrating multi-threaded rendering of large number random-generated asteroids with Methane Kit framework using Dire…☆17Updated 2 months ago
- Vulkan port of the D3D12 Procedural Geometry Demo using VK_KHR_ray_tracing_pipeline and VK_KHR_acceleration_structure [WIP]☆25Updated 10 months ago
- Mini-engine for small-scale personal development projects.☆47Updated 8 months ago
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆22Updated last year
- Open source 2D and 3D game engine☆14Updated 6 months ago
- A C++20 vulkan game engine☆76Updated this week
- The Simul Platform rendering library☆14Updated last week
- C++ Template☆22Updated last month
- Low level Graphics API wrapper over D3D12 and Vulkan☆14Updated last month
- A basic geometry C++ library for 2D and 3D applications☆97Updated 7 months ago
- Lambda Game Engine☆22Updated 4 years ago
- Video game engine for High Performance Graphics (HPG) group project.☆15Updated 3 years ago
- A lightweight 3D rendering engine based on modern OpenGL☆40Updated last year
- Constructive Solid Geometry header only implementation.☆21Updated 3 years ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆99Updated last month
- A D3D12-based rendering engine☆58Updated 4 years ago
- Simpler ImGui Backend for VulkanHpp.☆34Updated 3 years ago
- Modern OpenGL 4.5 rendering techniques☆51Updated 4 years ago
- Lightweight/Lightfast GLSL and HLSL shader toy made using Vulkan☆27Updated 2 years ago
- Graphics related projects/prototypes/playground (Vulkan, C++17)☆38Updated 3 years ago
- Space-game oriented rendering engine☆25Updated 5 months ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆57Updated 3 months ago
- 3D Graphics Engine☆44Updated 2 weeks ago