A code generator for generating bindings for C# for C and COM libraries
☆57Dec 20, 2025Updated 2 months ago
Alternatives and similar repositories for HexaGen
Users that are interested in HexaGen are comparing it to the libraries listed below
Sorting:
- The official repo of the HexaEngine game engine☆162Feb 13, 2026Updated 2 weeks ago
- A .NET wrapper for the Dear ImGui.☆278Jan 28, 2026Updated last month
- ☆18Nov 18, 2025Updated 3 months ago
- A powerful C# based 3D and 2D game engine.☆56Feb 22, 2026Updated last week
- Vulkan Memory Allocator ported to C# using Silk.NET bindings☆34Dec 8, 2022Updated 3 years ago
- A tool to generate .NET AOT-friendly Win32 interop code from Microsoft.Windows.SDK.Win32Metadata package.☆15Jan 4, 2026Updated last month
- Game and prototypes with SharpDX and Directx 11☆50Jan 5, 2026Updated last month
- Auto-generated C# / .NET bindings for Valve's Steam Audio (Phonon)☆27Aug 9, 2025Updated 6 months ago
- A Game Engine designed in C# using a custom made Renderer called Furball.Vixie, uses a similiar design to the Engine peppy made while dev…☆27Mar 17, 2023Updated 2 years ago
- C# Game Engine☆15Dec 3, 2024Updated last year
- C# Game engine using Raylib-CS + Entitas lite as an ECS. Has its own UI and content system.☆15Jan 2, 2025Updated last year
- C# Entity Component System example from my blog☆14Sep 25, 2020Updated 5 years ago
- Create zero allocation capturing struct lambdas!☆16Jan 17, 2024Updated 2 years ago
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆297Nov 11, 2024Updated last year
- A low-level, portable graphics library for .NET.☆38Aug 30, 2025Updated 6 months ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆77Nov 7, 2024Updated last year
- Abstraction over modern OpenGL☆23Dec 28, 2024Updated last year
- Another game engine made by a Brazilian☆17Mar 13, 2024Updated last year
- Modern .NET based game engine☆53Updated this week
- Cross platform .NET bindings for SDL3☆38May 5, 2025Updated 9 months ago
- Zenith.NET is a modern, cross-platform graphics and compute library for .NET. It provides a unified GPU programming interface supporting …☆103Updated this week
- SPIRV-Cross.NET is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages…☆19Jul 28, 2025Updated 7 months ago
- Hedra is a 3D open world game I wrote from scratch while in highschool. The entire codebase is around +100k LOC☆29Jan 15, 2025Updated last year
- ☆13Sep 9, 2021Updated 4 years ago
- A game where no one can tell you what you can or cannot do!☆31Updated this week
- High performance C# Entity System☆26Updated this week
- Parser and compiler for the Stride shader language into SPIR-V☆32Feb 16, 2026Updated last week
- A small WPF library to provide animated status bar operations☆27Apr 16, 2024Updated last year
- Data-oriented C# Game Engine with libraries & shaders hot-reloading.☆94Jan 29, 2025Updated last year
- Commander C# Scripting Addin that can be used to automate simple tasks in Markdown Monster without creating an Addin. Launch external too…☆12Dec 12, 2025Updated 2 months ago
- An extensible visual programming system.☆10May 8, 2016Updated 9 years ago
- A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains ma…☆12May 12, 2024Updated last year
- C# port of stb_dxt.h☆10Aug 9, 2020Updated 5 years ago
- DirectN AOT compatible version. Only for .NET Core 9 and beyond. Interop Code for : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, D…☆95Feb 22, 2026Updated last week
- Simple, modern, code-only C# game engine!☆24Oct 30, 2024Updated last year
- A port of the dotnet/runtime RyuJIT compiler to C#☆48May 15, 2024Updated last year
- 3D Game Engine - Vulkan - SDL3 - .NET 10 - C# 14☆77Nov 16, 2025Updated 3 months ago
- WPF、WinUI3 Use Silk.NET to draw examples (OpenGL, DirectX)☆47May 17, 2024Updated last year
- Markdown Monster Addin Registry☆15Dec 12, 2025Updated 2 months ago