bottlenoselabs / c2csLinks
Generate C# bindings from a C header.
☆292Updated 2 months ago
Alternatives and similar repositories for c2cs
Users that are interested in c2cs are comparing it to the libraries listed below
Sorting:
- Sample projects for Veldrid☆125Updated 3 years ago
- C# port of the stb_image.h☆286Updated 3 months ago
- Cross platform .NET bindings for Vulkan, VMA, SPIRV-Cross and shaderc☆355Updated 2 months ago
- Cross-platform .NET 10 C# game engine.☆456Updated last week
- Cross-platform .NET bindings to wgpu-native.☆80Updated 2 years ago
- A simple, lightweight yet highly versatile OpenGL graphics library☆187Updated 8 months ago
- NoesisGUI Managed SDK☆104Updated last month
- This repository contains low-level bindings for Vulkan used in Evergine.☆272Updated last month
- A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.☆298Updated last year
- 🐜 Extremely small standalone C# executables using NativeAOT☆233Updated last year
- Automatically updated C# bindings for sokol https://github.com/floooh/sokol with native dynamic link libraries.☆65Updated 11 months ago
- ☆165Updated 9 months ago
- C# bindings for SDL3 (https://github.com/libsdl-org/SDL)☆130Updated 2 weeks ago
- Audio playback/capturing engine for C#☆189Updated 2 years ago
- Cross platform .NET bindings☆37Updated 8 months ago
- A modern cross-platform managed FreeType2 library☆79Updated 4 months ago
- Low-level Vulkan bindings for .NET.☆189Updated 2 years ago
- A modular set of libraries for .Net that are useful for graphics and video game development.☆103Updated last month
- .NET binding for the Nuklear immediate mode GUI☆200Updated last year
- A .NET wrapper for the Dear ImGui.☆231Updated 3 weeks ago
- A fast, Cross-platform .NET 9 C# 13 game engine.☆133Updated last month
- A framework for developing multimedia-based applications.☆304Updated last month
- Audio playback and processing library powered by MiniAudio☆38Updated 2 weeks ago
- The next iteration of my MiniEngine based on DirectX11 and .NET 6.0☆76Updated last year
- Example of using Monogame and SharpGLTF to load animated glTF models at runtime.☆49Updated 2 years ago
- C# Realtime GUI System☆147Updated last year
- C# port of stb_truetype.h☆50Updated last year
- C# port of https://github.com/memononen/nanovg☆63Updated last year
- C# Silk.NET port of the Vulkan tutorial by Alexander Overvoorde.☆189Updated last year
- This repository contains a thin low-level autogenerated bindings for Imgui in C# used by Evergine☆69Updated last month