dcbishop / cppcollada
A simple C++ COLLADA parser and OpenGL viewer, DevIL texture loading with a test QT interface.
☆10Updated 12 years ago
Related projects: ⓘ
- Grass rendering using geometry instancing in Direct3D 10.☆13Updated 7 years ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆19Updated 6 years ago
- Header-only base C++ library.☆19Updated 7 years ago
- [Abandoned] Native editor for Urho3D☆12Updated 6 years ago
- ☆18Updated 7 years ago
- Qt based Urho3D editor and general toolset☆28Updated 7 years ago
- Top-down colony management game inspired by Rimworld in C++ using Magnum!☆9Updated 3 years ago
- ☆17Updated 2 years ago
- Learn to use CMake with Visual Studio 2017☆13Updated 5 years ago
- Library for shader debugging and profiling for Vulkan and OpenGL☆31Updated last year
- Native C++ Version of the Delta Engine: http://DeltaEngine.net/Start/Cpp☆22Updated 11 years ago
- Graphics Framework (engine) with modular architecture☆14Updated 5 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆21Updated 5 years ago
- OpenGL-based game engine made for real-time generating tree models.☆9Updated 4 years ago
- procedural geometry for Ogre3D☆40Updated last year
- A SDKMESH/CMO model viewer using DirectX Tool Kit for DirectX 12☆21Updated 3 months ago
- An OpenGL 4.3 / C++ 11 rendering engine oriented towards animation.☆32Updated 6 years ago
- 🛠️ A simple ECS library made for learning purposes (header-only)☆16Updated 3 years ago
- The Simul Platform rendering library☆11Updated last week
- Some useful widgets for the Qt framework.☆9Updated 7 years ago
- Paged Geometry is a plugin for OGRE for rendering of dense vegetation☆13Updated 2 months ago
- Created by Elliot Jimenez and Jordi Oña☆12Updated 6 years ago
- A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos☆29Updated 3 months ago
- Verus Engine is a modern 3D game engine.☆38Updated last month
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆56Updated last week
- A bgfx port of lightmapper.h☆16Updated 8 years ago
- Space-game oriented rendering engine☆25Updated this week
- Moved to https://git.sr.ht/~thestr4ng3r/lavos - 3D Engine Framework using Vulkan☆14Updated 3 years ago
- ☆11Updated this week
- Game Engine focused on finding expressive but simple ways to build any game☆21Updated 2 years ago